All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
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Arakni, Orb-Weaver (Marvel)
$75.00
Graphene Chelicerae cost you {r} less to activate.
Once per Turn Instant -- Discard an Assassin card: Equip a Graphene Chelicera token. Your next attack with stealth this turn gets +3{p}.
At the beginning of your end phase, return to the brood. (Revert to your base hero.)
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Arakni, Black Widow (Marvel)
$103.00
Once per Turn Attack Reaction -- Discard an Assassin card: Target Assassin attack gets +3{p}. If it has stealth, it gets "When this hits a hero, they banish a card from their hand."
At the beginning of your end phase, return to the brood. (Revert to your base hero.)

Sigil of Sanctuary - Marvel
from $19.00
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Earth token.

Sigil of Deadwood - Marvel
$43.00
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, create a Runechant token.
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Sigil of Brilliance - Marvel
$286.00
Oscilio Specialization (You may only have this in your deck if your hero is Oscilio.)
At the beginning of your action phase, destroy this.
When this leaves the arena, draw a card.


Oscilio - Marvel
$36.00
Once per Turn Instant -- Discard an instant: Draw a card.
Essence of Lightning (You may have Lightning cards in your deck.)
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Enigma (Marvel)
$62.00
Your first Spectral Shield attack each turn costs {r} less to activate.
Once per Turn Instant -- {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.


Olympia, Prize Fighter (Marvel)
from $115.00
The first time each of your attacks wins a wager, create a Gold token.


Kassai of the Golden Sand (Marvel)
$308.00
If you've drawn a card this turn, your sword attacks cost {r} less to activate.
Once per Turn Action -- Banish 2 red and 2 yellow cards from your graveyard: The next time a weapon you control hits a hero this turn, create a Gold token. Go again


Betsy (Marvel)
$32.00
Whenever an attack you control wagers, you may pay {r}{r}. If you do, the attack gets +1{p} and overpower.
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Figment of Rebirth // Avalon, Archangel of Rebirth (Marvel)
$208.00
Legendary (You may only have 1 Figment of Rebirth in your deck.)
When this enters the arena, you may put a yellow action card from your graveyard on top of your deck.
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Once per Turn Action -- {r}{r}: Attack
When Avalon attacks, you may banish a card from your hero's soul. If you do, put a yellow card from your graveyard on top of your deck.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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Evo Face Breaker (Marvel)
$42.00
If you have a base arms equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage.
Whenever you boost an attack action card, you may destroy a card under this. If you do, the attack gets +2{p}.
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Cindra (Marvel)
$52.00
Whenever you hit a marked hero, create a Fealty token.
Once per Turn Instant -- {r}{r}{r}: Equip up to 2 Draconic daggers from your graveyard. This costs {r} less to activate for each Draconic chain link you control.
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Florian - Marvel
$60.00
If there are 4 or more Earth cards in your banished zone, Florian gets "If you would create 1 or more aura tokens, instead create that many plus 1."
Essence of Earth (You may have Earth cards in your deck.)


Aurora - Marvel
$43.00
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn.
Essence of Lightning (You may have Lightning cards in your deck.)

Zen, Tamer of Purpose (Marvel)
$108.00
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.


Victor Goldmane (Marvel)
$30.00
The first time each turn you create a Gold token from an effect you control, draw a card.
The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.