Nullrune Boots (1st Ed) - Cold Foil
Nullrune Boots (1st Ed) - Cold Foil $715.00
Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero.
Mage Master Boots (1st Ed) - Cold Foil
Mage Master Boots (1st Ed) - Cold Foil $300.00
Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero.
Bracers of Belief (1st Ed) - Cold Foil
Bracers of Belief (1st Ed) - Cold Foil $172.00
Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero.
Arcanite Skullcap (1st Ed) - Cold Foil
Arcanite Skullcap (1st Ed) - Cold Foil $1,214.00
Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero.
Zephyr Needle Right (1st Ed) - Cold Foil
Zephyr Needle Right (1st Ed) - Cold Foil $143.00
Once per Turn Action - [1 Resource]: Attack. Go again If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.
Zephyr Needle Left (1st Ed) - Cold Foil
Zephyr Needle Left (1st Ed) - Cold Foil $143.00
Once per Turn Action - [1 Resource]: Attack. Go again If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.
Mandible Claw Right (1st Ed) - Cold Foil
Mandible Claw Right (1st Ed) - Cold Foil $165.00
Once per Turn Action - [2 Resource]: Attack If you have discarded a card with 6 or more [Power] this turn, Mandible Claw gains go again.
Gambler's Gloves (1st Ed) - Cold Foil
Gambler's Gloves (1st Ed) - Cold Foil $265.00
Whenever a hero rolls a 6 sided die, you may destroy Gambler's Gloves. If you do, that hero rerolls the die. (You decide whether to use Gambler's Gloves after seeing the result of the die roll.)
Crater Fist (1st Ed) - Cold Foil
Crater Fist (1st Ed) - Cold Foil $322.00
Action - [3 Resource], destroy Crater Fist: Your attacks with crush gain +2 [Power] this turn. Go again Temper (If you defend with Crater Fist, put a -1 [Defense] counter on it when the combat chain closes then destroy it if it has 0 [Defense].)
Cintari Saber Right (1st Ed) - Cold Foil
Cintari Saber Right (1st Ed) - Cold Foil $158.00
Once per Turn Action - [1 Resource]: Attack If Cintari Saber is defended by an attack action card, it gains +1 [Power] until end of turn.
Cintari Saber Left (1st Ed) - Cold Foil
Cintari Saber Left (1st Ed) - Cold Foil $208.00
Once per Turn Action - [1 Resource]: Attack If Cintari Saber is defended by an attack action card, it gains +1 [Power] until end of turn.
Bloodsheath Skeleta (1st Ed) - Cold Foil
Bloodsheath Skeleta (1st Ed) - Cold Foil $343.00
Instant - Destroy Bloodsheath Skeleta: The next attack action card and 'non-attack' action card you play this turn gain "This card costs [1 Resource] less to play for each Runechant you control." Temper (If you defend with Bloodsheath Skeleta, put a -1 [Defense] counter on it when the combat chain closes then destroy it if it has 0 [Defense].)
Tectonic Plating (Alpha) - Cold Foil
Tectonic Plating (Alpha) - Cold Foil $1,714.00
Once per Turn Action - [1 Resource]: Create a Seismic Surge aura token. Go again Battleworn (If you defend with Tectonic Plating, put a -1 [Defense] counter on it when the combat chain closes.)
Refraction Bolters (Alpha) - Cold Foil
Refraction Bolters (Alpha) - Cold Foil $493.00
When your weapon attack hits, you may destroy Refraction Bolters. If you do, the attack gains go again. Battleworn (If you defend with Refraction Bolters, put a -1 [Defense] counter on it when the combat chain closes.)
Mask of Momentum (Alpha) - Cold Foil
Mask of Momentum (Alpha) - Cold Foil $4,137.00
Once per Turn Effect - When an attack action card you control is the third or higher chain link in a row to hit, draw a card. Blade Break (If you defend with Mask of Momentum, destroy it when the combat chain closes.)
Ironrot Plate (Alpha) - Cold Foil
Ironrot Plate (Alpha) - Cold Foil $136.00
Blade Break (If you defend with Ironrot Plate, destroy it when the combat chain closes.)
Ironrot Legs (Alpha) - Cold Foil
Ironrot Legs (Alpha) - Cold Foil $179.00
Blade Break (If you defend with Ironrot Legs, destroy it when the combat chain closes.)
Ironrot Helm (Alpha) - Cold Foil
Ironrot Helm (Alpha) - Cold Foil $165.00
Blade Break (If you defend with Ironrot Helm, destroy it when the combat chain closes.)
Ironrot Gauntlet (Alpha) - Cold Foil
Ironrot Gauntlet (Alpha) - Cold Foil $286.00
Blade Break (If you defend with Ironrot Gauntlet, destroy it when the combat chain closes.)
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