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Pouncing Paws
Pouncing Paws $29.00
Instant -- Destroy this: Create a Crouching Tiger in your banished zone. You may play it this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Cranial Crush
Cranial Crush $12.00
Crush - When this deals 4 or more damage to a hero, they can't draw cards during their next action phase.
Bittering Thorns (Red)
Bittering Thorns (Red) $6.00
When this hits, your next attack this turn gets +1{p}. Go again
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Growl (Red)
Growl (Red) $4.00
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
Mauling Qi (Red)
Mauling Qi (Red) $9.00
Combo - When this hits, if Crouching Tiger was the last attack this combat chain, deal 1 damage to each opposing hero.
Civic Steps
Civic Steps $12.00
Whenever this defends, create a Quicken token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Salt the Wound (Yellow)
Salt the Wound (Yellow) $1.00
This gets +1{p} for each attack that has hit this combat chain.
Boulder Drop (Blue)
Boulder Drop (Blue) $5.00
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
Tiger Eye Reflex (Yellow)
Tiger Eye Reflex (Yellow) $4.00
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
Blood Scent
Blood Scent $2.00
Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.
Mask of Three Tails
Mask of Three Tails $2.00
Instant -- Destroy this: Draw a card. Activate this ability only if you've hit 3 or more times this combat chain.
Sigil of Solace (Red)
Sigil of Solace (Red) $3.00
Gain 3{g}
Disable (Blue)
Disable (Blue) $1.00
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owner's deck.
Earthlore Empowerment (Red)
Earthlore Empowerment (Red) $2.00
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play and gets +5{p}.
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Energy Potion
Energy Potion $2.00
Instant -- Destroy this: Gain {r}{r}
Boulder Drop (Yellow)
Boulder Drop (Yellow) $1.00
Crush - When this deals 4 or more damage to a hero, they put a card from their hand on top of their deck.
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Healing Potion
Healing Potion $3.00
Action -- Destroy this: Gain 2{g}. Go again
Tearing Shuko
Tearing Shuko $1.00
Instant -- Destroy this: The next Crouching Tiger you play this turn gets +2{p}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Crash Down (Red)
Crash Down (Red) $2.00
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +6{p}.
Tiger Eye Reflex (Blue)
Tiger Eye Reflex (Blue) $1.00
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
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