Widow Claw Tarsus
Widow Claw Tarsus from $2.00
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Mental Block
Mental Block from $6.00
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn. The first time you prevent damage this way, create a Ponder token.
Eclectic Magnetism
Eclectic Magnetism from $8.00
When this attacks, you may play a non-attack action card this chain link as though it were an instant.
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The Weakest Link
The Weakest Link from $86.00
When this hits a hero, look at their hand and choose a card without base {d}. If you do, they discard it and you draw a card.
Rowdy Locals
Rowdy Locals from $16.00
If this is defended by an action card, this gets +2{p}. When this hits a hero, discard a card. If you do, they discard a card.
Eloquent Eulogy
Eloquent Eulogy from $13.00
Rune Gate (If you control Runechants equal to or greater than this card's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, if a hero has lost {g} this turn, create an Eloquence token. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Judge, Jury, Executioner
Judge, Jury, Executioner from $8.00
Azalea Specialization ((You may only have 1 Judge, Jury, Executioner in your deck and only if your hero is Azalea.) If this has an aim counter, it gets "When this hits a hero, they discard all but 1 card from their hand."
Spoiled Skull Spoiled Skull
Spoiled Skull from $2.00
Action -- {r}, banish this: Target 3 action cards with different names in your banished zone and choose one at random. You may play it this turn. Go again Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Oblivion
Oblivion from $9.00
Legendary Vynnset Specialization (You may only have 1 Oblivion in your deck and only if your hero is Vynnset.) Play this only if you control exactly 6 Runechants. Create a Nasreth, the Soul Harrower token.
Phantom Tidemaw
Phantom Tidemaw from $8.00
Whenever an Illusionist card you control is destroyed, put a +1{p} counter on this. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.) Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
Moonshot
Moonshot from $9.00
Play this only if you've boosted this turn. As an additional cost to play this, destroy X Hyper Drivers you control. When this attacks, it gets +3{p} for each Hyper Driver destroyed this way. If this has 10 or more {p}, it gets overpower.
Glistening Steelblade
Glistening Steelblade $38.00
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Savor Bloodshed
Savor Bloodshed from $33.00
Your next dagger attack this turn gets +4{p}. The next time you hit a marked hero with a dagger this turn, draw a card. Go again
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Sigil of Aether
Sigil of Aether $15.00
At the beginning of your action phase, destroy this. When this leaves the arena, deal 1 arcane damage to any target. If damage is dealt this way, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
High Voltage
High Voltage from $3.00
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Cut Through the Facade
Cut Through the Facade from $16.00
This can't be defended by auras.When this hits a hero, you may destroy an aura they control.
Dissolve Reality
Dissolve Reality from $9.00
Each hero puts all cards in their arsenal on the bottom of their deck and creates a Ponder token. Go again
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