Conqueror of the High Seas (Treasure Pack)
Conqueror of the High Seas (Treasure Pack) $215.00
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way. High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Gold-Baited Hook (Treasure Pack)
Gold-Baited Hook (Treasure Pack) $165.00
Action -- {t}: Your next Pirate attack this turn gets "When this hits a hero, steal a Gold token they control, otherwise create a Gold token." At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Dead Threads (Treasure Pack)
Dead Threads (Treasure Pack) $248.00
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Goldkiss Rum (Treasure Pack)
Goldkiss Rum (Treasure Pack) $8.00
Instant -- {t} your hero, destroy this: Your next action this turn gets go again. Your hero can't {u} this turn unless you're a Pirate.
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Gold (Treasure Pack)
Gold (Treasure Pack) $2.00
Action -- {r}{r}, destroy this: Draw a card. Go again
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Quick Clicks (Treasure Pack)
Quick Clicks (Treasure Pack) $4.00
Action -- Destroy this: Your next attack this turn gets go again. Activate this only if you've played a Nimblism this turn. Go again
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Quartermaster's Boots (Treasure Pack)
Quartermaster's Boots (Treasure Pack) $7.00
Action -- {r}{r}, destroy this: The next non-attack action card you play this turn gets go again. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
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Light Fingers (Treasure Pack)
Light Fingers (Treasure Pack) $10.00
When this defends, if you are a Thief, steal a Gold token the attacking hero controls. (Gain control of it.) Blade Break (When the combat chain closes, if this defended, destroy it.)
Swiftstrike Bracers (Treasure Pack)
Swiftstrike Bracers (Treasure Pack) $8.00
Action -- Destroy this: Your next attack this turn gets +2{p}. Activate this only if you've played a Nimblism this turn. Go again
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Old Knocker (Treasure Pack)
Old Knocker (Treasure Pack) $101.00
Instant -- {t} your hero, destroy this: Gain {r} Blade Break (When the combat chain closes, if this defended, destroy it.)
Captain's Coat (Treasure Pack)
Captain's Coat (Treasure Pack) $9.00
Action -- Destroy this: Gain {r}. Activate this only if you've drawn a card this turn. Go again
Helmsman's Peak (Treasure Pack)
Helmsman's Peak (Treasure Pack) $6.00
When this defends, look at the top card of your deck. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Bandana of the Blue Beyonds (Treasure Pack)
Bandana of the Blue Beyonds (Treasure Pack) $7.00
Action -- Discard a card, destroy this: Put a blue card from your graveyard on the bottom of your deck. Go again
Mutiny on the Swiftwater (Treasure Pack)
Mutiny on the Swiftwater (Treasure Pack) $2.00
For each hero that controls more Gold than you, steal a Gold token they control. If you gain control of 1 or more Gold tokens this way, your next attack this turn gets go again. Go again
Mutiny on the Nimbus Sovereign (Treasure Pack)
Mutiny on the Nimbus Sovereign (Treasure Pack) $3.00
For each hero that controls more Gold than you, steal a Gold token they control. If you gain control of 1 or more Gold tokens this way, your next attack this turn gets overpower. (It can't be defended by more than 1 action card.) Go again
Mutiny on the Battalion Barque (Treasure Pack)
Mutiny on the Battalion Barque (Treasure Pack) $5.00
For each hero that controls more Gold than you, steal a Gold token they control. If you gain control of 1 or more Gold tokens this way, your next attack this turn gets +2{p}. Go again
Chart a Course (Blue) (Treasure Pack)
Chart a Course (Blue) (Treasure Pack) $2.00
Your third attack this turn gets +3{p}. You may put a gold counter on Treasure Island. Go again
Chart a Course (Yellow) (Treasure Pack)
Chart a Course (Yellow) (Treasure Pack) $2.00
Your second attack this turn gets +3{p}. You may put a gold counter on Treasure Island. Go again
Chart a Course (Red) (Treasure Pack)
Chart a Course (Red) (Treasure Pack) $3.00
Your first attack this turn gets +3{p}. You may put a gold counter on Treasure Island. Go again
Thiev'n Varmints (Treasure Pack)
Thiev'n Varmints (Treasure Pack) $2.00
When this attacks, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
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