Beast Mode (Red)
Beast Mode (Red) $1.00
If you've intimidated this turn, this gets +2{p}.
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Widespread Ruin (Extended Art)
Widespread Ruin (Extended Art) $55.00
Rune Gate (If you control Runechants equal to or greater than Widespread Ruin's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, each hero who has lost {g} this turn banishes the top card of their deck. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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Figment of War // Bellona, Archangel of War (Marvel) Figment of War // Bellona, Archangel of War (Marvel)
Figment of War // Bellona, Archangel of War (Marvel) $76.00
Legendary (You may only have 1 Figment of War in your deck.) When this enters the arena, create a Courage token. // Once per Turn Action -- {r}{r}: Attack When Bellona attacks, you may banish a card from your hero's soul. If you do, put a +1{p} counter on each angel you control. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Tribute to the Legions of Doom (Yellow)
Tribute to the Legions of Doom (Yellow) $1.00
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Cleaver (Red)
Soul Cleaver (Red) $1.00
If the defending hero has 1 or more cards in their soul, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Shaden Scream (Yellow)
Shaden Scream (Yellow) $1.00
As an additional cost to play this, banish a random card from your hand. Your next Brute or Shadow attack this turn gets +4{p}. Go again
Frontline Plating
Frontline Plating $1.00
At the beginning of your end phase, put a -1{d} counter on this. Blade Break (When the combat chain closes, if this defended, destroy it.)
Cleansing Light (Yellow)
Cleansing Light (Yellow) $1.00
If a card has been put into your hero's soul this turn, you may play this as though it were an instant. Destroy target yellow aura.
Cleansing Light (Blue)
Cleansing Light (Blue) $1.00
If a card has been put into your hero's soul this turn, you may play this as though it were an instant. Destroy target blue aura.
Celestial Resolve (Red)
Celestial Resolve (Red) $1.00
Target attack action card with Herald in its name gets +5{d}.
Evo Face Breaker (Marvel)
Evo Face Breaker (Marvel) $37.00
If you have a base arms equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. Whenever you boost an attack action card, you may destroy a card under this. If you do, the attack gets +2{p}.
Beseech the Demigon (Blue)
Beseech the Demigon (Blue) $1.00
Choose an attack action card in your banished zone. It gets +1{p} until end of turn. Go again
Zero to Fifty (Red)
Zero to Fifty (Red) $1.00
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Under Loop (Yellow)
Under Loop (Yellow) $1.00
Boost When this hits, put it on the bottom of its owner's deck.
Torque Tuned (Yellow)
Torque Tuned (Yellow) $1.00
If an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.) Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Soup Up (Yellow)
Soup Up (Yellow) $1.00
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Scrap Hopper (Yellow)
Scrap Hopper (Yellow) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, create a Quicken token.
Scrap Compactor (Red)
Scrap Compactor (Red) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, you may play your next Evo this turn as though it were an instant.
Mechanical Strength (Yellow)
Mechanical Strength (Yellow) $1.00
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Liquid-Cooled Mayhem (Yellow)
Liquid-Cooled Mayhem (Yellow) $1.00
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
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