Release the Tension (Blue) (Promo)
Release the Tension (Blue) (Promo) $1.00
Your next arrow attack this turn gains +1{p} and "Defense reactions can't be played from arsenal this chain link." Go again
Polar Blast (Blue) (Promo)
Polar Blast (Blue) (Promo) $5.00
Target opposing hero may pay [1 Resource]. If they don't, your next attack this turn gains dominate. If Polar Blast is played from arsenal, draw a card. Go again
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Pulping (Red) (Promo)
Pulping (Red) (Promo) $9.00
Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate. While Pulping is defended by less than 2 non-equipment cards, it has go again.
Regicide (Blackout) (Promo)
Regicide (Blackout) (Promo) $174.00
Legendary Arakni Specialization (You may only have 1 Regicide in your deck and only if your hero is Arakni.) When this hits a Royal hero, they lose the game. When the combat chain closes, you lose the game. Regicide can't be defended by cards with the same name as cards in the defending hero's banished zone.
Herald of Protection (Blue) (Promo)
Herald of Protection (Blue) (Promo) $44.00
If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. Phantasm 
Good Time Chapeau (Promo)
Good Time Chapeau (Promo) from $8.00
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) Action -- Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Symbiosis Shot (Promo)
Symbiosis Shot (Promo) $11.00
Dash Specialization (You may only have this in your deck if your hero is Dash.) Action -- Remove a steam counter from this: Attack Whenever a Mechanologist item enters the arena under your control, if this has fewer than 6 steam counters, you may put a steam counter on this.
Teklo Base Legs (Promo)
Teklo Base Legs (Promo) $1.00
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Base Arms (Promo)
Teklo Base Arms (Promo) $1.00
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Base Head (Promo)
Teklo Base Head (Promo) $1.00
Blade Break (When the combat chain closes, if this defended, destroy it.)
Luminaris, Celestial Fury (Promo)
Luminaris, Celestial Fury (Promo) $2.00
Once per Turn Instant -- {r}{r}: Target angel attack or attack action card with Herald in its name gets go again.
Crow's Nest (Promo)
Crow's Nest (Promo) $4.00
Azalea Specialization (A quiver can be equipped in a weapon zone in addition to a bow. Equip only if your hero is Azalea.) Whenever an arrow is put face up into your arsenal from your deck, you may pay {r}. If you do, put an aim counter on it.
Barbed Castaway (Promo)
Barbed Castaway (Promo) $4.00
Once per Turn Instant -- {r}: You may put an arrow card from your hand face up into your arsenal. Once per Turn Instant -- {r}: You may turn a face down arrow in your arsenal face up. If you do, put an aim counter on it.
Waning Moon (Promo)
Waning Moon (Promo) $41.00
Once per Turn Instant - {r}{r}: Deal 2 arcane damage to target hero. If it's not your turn, instead deal 3 arcane damage to them. Activate this ability only if you've played a 'non-attack' action card this turn.
Pierce Reality (Promo)
Pierce Reality (Promo) $13.00
The first Illusionist attack action card you play each turn gains +2{p}. Spectra 
Shiver (Promo)
Shiver (Promo) $5.00
Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1; - It gains +1 [Power] until end of turn. - It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)
Anothos (Promo)
Anothos (Promo) $41.00
Once per Turn Action - [3 Resource]: Attack If you have 2 or more cards in your pitch zone with cost [3 Resource] or greater, Anathos gains +2 [Power].
Prism, Advent of Thrones (Promo)
Prism, Advent of Thrones (Promo) from $8.00
Whenever a card with Herald in its name is put into Prism's soul during an action phase, you may search your deck for a figment, put it into the arena, then shuffle. Once per Turn Instant -- {r}{r}, banish a card from Prism's soul: Awaken target figment you control.
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Oldhim (Promo)
Oldhim (Promo) $87.00
Essence of Earth and Ice (You may have Earth and Ice cards in your deck.) Once per Turn Defense Reaction - [3 Resource]: If an Earth card is pitched this way, prevent the next 2 damage that would be dealt to Oldhim this turn. If an Ice card is pitched this way, the attacking hero puts a card from their hand on top of their deck.
Lexi, Livewire (Promo)
Lexi, Livewire (Promo) from $2.00
Essence of Ice and Lightning (You may have Ice and Lightning cards in your deck.) Once per Turn Action - Turn a face down card in your arsenal face up: If it a Lightning card, your next attack this turn gains go again. If it an Ice card, create a Frostbite token under target hero control. Go again
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