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Pouncing Paws
Pouncing Paws $2.00
Instant -- Destroy this: Create a Crouching Tiger in your banished zone. You may play it this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Pouncing Qi (Blue)
Pouncing Qi (Blue) $1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Pouncing Qi (Red)
Pouncing Qi (Red) $1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Pouncing Qi (Red)
Pouncing Qi (Red) $1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Pouncing Qi (Yellow)
Pouncing Qi (Yellow) $1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Pound Town (Blue)
Pound Town (Blue) $1.00
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create a Might token.
Pound Town (Red)
Pound Town (Red) $1.00
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create a Might token.
Pound Town (Yellow)
Pound Town (Yellow) $1.00
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create a Might token.
Pounding Gale
Pounding Gale from $2.00
Combo - If Open the Center was the last attack this combat chain, Pounding Gale gains "If Pounding Gale would deal damage to a hero, instead it deals double that much damage."
Power Stance (Blue)
Power Stance (Blue) $1.00
Go again At the start of your turn, destroy this, then your dagger attacks get +1{p} this turn.
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