Promo Cards

Pulping (Red) (Promo)
$19.00
Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate.
While Pulping is defended by less than 2 non-equipment cards, it has go again.



Pulping (Blue) (Promo)
$2.00
Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate.
While Pulping is defended by less than 2 non-equipment cards, it has go again.

Wrecker Romp (Yellow) (Promo)
$17.00
As an additional cost to play Wrecker Romp, discard a random card.

Wrecker Romp (Red) (Promo)
$17.00
As an additional cost to play Wrecker Romp, discard a random card.

Pulping (Yellow) (Promo)
$5.00
Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate.
While Pulping is defended by less than 2 non-equipment cards, it has go again.

Romping Club (Promo)
$25.00
Once per Turn Action - [2 Resource]: Attack
Once per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.

Kayo, Berserker Runt (Promo)
$16.00
Whenever you play an attack action card with base power 6 or more [Power], roll a 6 sided die. On;
1-4 - Halve the attack's base [Power], rounded down.
5-6 - Double the attack's base [Power].


Rhinar, Reckless Rampage (Promo)
from $29.00
Whenever you discard a card with 6 or more {p} during your action phase, intimidate.

Wrecking Ball (Red) (Promo)
$2.00
When you attack with Wrecking Ball, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, intimidate.

Monstrous Veil (Promo)
$27.00
Rhinar Specialization (You may only have this in your deck if your hero is Rhinar.)
Action -- Destroy this: Draw a card then discard a random card. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Knucklehead (Promo)
$6.00
Kayo Specialization (You may only have this in your deck if your hero is Kayo.)
Action -- Destroy this: Roll a 6 sided die. Until end of turn, your base {i} is the number rolled.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)

Ravenous Meataxe (Promo)
$17.00
Once per Turn Action - [2 Resource]: Attack
Whenever you attack with Ravenous Meataxe, draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Ravenous Meataxe gains +2 [Power] until end of turn.

Rhinar (Promo)
$8.00
Whenever you discard a card with 6 or more {p} during your action phase, intimidate.