Bravo Specialization (You may only have Crippling Crush in your deck if your hero is Bravo.)
Crush - If Crippling Crush deals 4 or more damage to a hero, they discard 2 random cards.
Crush - If Spinal Crush deals 4 or more damage to a hero, action cards, activated abilities, and attacks they control lose and can't gain go again during their next action phase.
As an additional cost to play Enlightened Strike, put a card from your hand on the bottom of your deck.
Choose 1;
- Draw a card.
- Enlightened Strike gains +2 [Power].
- Enlightened Strike gains go again.
Katsu Specialization (You may only have Mugenshi: RELEASE in your deck if your hero is Katsu.)
Combo - If Whelming Gustwave was the last attack this combat chain, Mugenshi: RELEASE gains +1 [Power], go again, and "If this hits, search your deck for any number of cards named Lord of Wind, reveal them, put them into your hand, then shuffle your deck."
Dorinthea Specialization (You may only have Steelblade Supremacy in your deck if your hero is Dorinthea.)
Until end of turn, target weapon you control gains +2 [Power] and "Whenever this weapon hits a hero, draw a card."
Go again
Katsu Specialization (You may only have Lord of Wind in your deck if your hero is Katsu.)
Combo - If Mugenshi: RELEASE was the last attack this combat chain, you may pay X resource points as an additional cost to play Lord of Wind. If you do, shuffle X target cards named Surging Strike, Whelming Gustwave, and/or Mugenshi: RELEASE from your graveyard into your deck, then Lord of Wind gains X [Power].
Rhinar Specialization (You may only have Sand Sketched Plan in your deck if your hero is Rhinar.)
Search your deck for a card, put it into your hand, discard a random card, then shuffle your deck.
If the discarded card has 6 or more [Power], gain 2 action points.