High Seas Singles
Sunken Treasure
from $5.95
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.
Burn Bare
from $5.95
Deal 6 arcane damage to any target.
Instant -- Discard this: Destroy target card with phantasm that is attacking you.
Conqueror of the High Seas
from $9.95
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Tip the Barkeep
from $2.95
Create a Goldkiss Rum token.
You may give a Gold token you control to another hero. If you do, put this on the bottom of its owner's deck.
Go again
King Kraken Harpoon
from $2.75
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's a non-attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Arcane Compliance
from $4.95
Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.
Everbloom <> Life
from $17.95
Choose an action card in a graveyard with cost less than the total {g} you've gained this turn. Put it on the bottom of its owner's deck.
Go again
<>
Gain 1{g}
Chart the High Seas
from $1.95
Look at the top 2 cards of your deck. You may pitch a blue card from among them. Put the rest into your graveyard.
Create a Gold token for each yellow card put into your graveyard this way.
Go again
Return Fire
from $1.95
When this defends, you may banish an arrow from your hand. If you do, at the start of your next turn, put it face-up into your arsenal and it gets +3{p} until end of turn.
King Shark Harpoon
from $2.75
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's an attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Cogwerx Dovetail
from $1.25
When this hits a hero, {u} all cogs you control.
Thrice per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Big Game Trophy Shot
from $1.25
Your next arrow attack this turn gets +4{p}. If it has harpoon in its name, it gets "When this hits a hero, create a Gold token."
Draw a card, then discard a card.
Go again
Consign to Cosmos <> Shock
from $2.95
Banish X instant and/or aura cards from any graveyard, where X is the amount of arcane damage you've dealt this turn.
<>
Deal 1 arcane damage to any target.
Palantir Aeronought
from $6.95
The defending hero must defend this with an equipment they control if able.
Thrice per Turn Instant -- {t} a cog you control: This gets +1{p}. If this is the third time you've activated this ability, destroy a defending card.
Gold the Tip
from $15.95
Your next arrow attack this turn gets +3{p}.
If there is a yellow arrow face-up in your arsenal, create a Gold token.
Go again
Blood in the Water
from $2.75
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Golden Skywarden
from $2.75
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +1{d}. If a Golden Cog is destroyed this way, create a Gold token and repeat this process.
Cog in the Machine
from $1.95
Create 2 Golden Cog tokens.
You may {t} a cog you control. If you do, put this on the bottom of its owner's deck.