High Seas Singles

Sunken Treasure
from $6.95
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.

Burn Bare
from $11.95
Deal 6 arcane damage to any target.
Instant -- Discard this: Destroy target card with phantasm that is attacking you.

Tip the Barkeep
from $3.95
Create a Goldkiss Rum token.
You may give a Gold token you control to another hero. If you do, put this on the bottom of its owner's deck.
Go again

Conqueror of the High Seas
from $12.95
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.

Arcane Compliance
from $12.95
Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.

Everbloom <> Life
from $37.95
Choose an action card in a graveyard with cost less than the total {g} you've gained this turn. Put it on the bottom of its owner's deck.
Go again
<>
Gain 1{g}

Chart the High Seas
from $2.95
Look at the top 2 cards of your deck. You may pitch a blue card from among them. Put the rest into your graveyard.
Create a Gold token for each yellow card put into your graveyard this way.
Go again

King Kraken Harpoon
from $1.95
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's a non-attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Sold out

Gold the Tip
from $8.95
Your next arrow attack this turn gets +3{p}.
If there is a yellow arrow face-up in your arsenal, create a Gold token.
Go again

Consign to Cosmos <> Shock
from $2.95
Banish X instant and/or aura cards from any graveyard, where X is the amount of arcane damage you've dealt this turn.
<>
Deal 1 arcane damage to any target.

Return Fire
from $2.75
When this defends, you may banish an arrow from your hand. If you do, at the start of your next turn, put it face-up into your arsenal and it gets +3{p} until end of turn.

Big Game Trophy Shot
from $1.25
Your next arrow attack this turn gets +4{p}. If it has harpoon in its name, it gets "When this hits a hero, create a Gold token."
Draw a card, then discard a card.
Go again
Sold out

Sea Floor Salvage
from $0.25
Turn a card in a graveyard face-down. If it's yellow, create a Gold token.
Go again

King Shark Harpoon
from $1.95
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's an attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.

Cogwerx Dovetail
from $1.75
When this hits a hero, {u} all cogs you control.
Thrice per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Blood in the Water
from $1.75
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Sold out

Saltwater Swell (Blue)
from $0.35
When this attacks, reveal the top card of your deck. If it's blue, pitch it.
Go again

Surface Shaking
from $3.95
Go again
When this enters the arena, create 3 Seismic Surge tokens.
At the beginning of your action phase, destroy this, then you may put up to X cards from your hand on the bottom of your deck, where X is the number of Seismic Surge tokens you control. Draw cards equal to the number of cards put on the bottom this way.