Fact-Finding Mission (Yellow)
Fact-Finding Mission (Yellow)
When this hits a hero, you may look at a face-down card in their arsenal or equipment zones.
$0.20
Fact-Finding Mission (Red)
Fact-Finding Mission (Red)
When this hits a hero, you may look at a face-down card in their arsenal or equipment zones.
$0.20
Fact-Finding Mission (Blue)
Fact-Finding Mission (Blue)
When this hits a hero, you may look at a face-down card in their arsenal or equipment zones.
$0.20
Evasive Leap (Yellow)
Evasive Leap (Yellow)
(Defense reactions can be played from hand or arsenal to defend.)
$0.20
Evasive Leap (Blue)
Evasive Leap (Blue)
(Defense reactions can be played from hand or arsenal to defend.)
$0.20
Desires of Flesh (Yellow)
Desires of Flesh (Yellow)
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes an attack action card, gain 1{g}.
$0.20
Companion of the Claw (Yellow)
Companion of the Claw (Yellow)
When this attacks, if you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
$0.20
Bonds of Memory (Yellow)
Bonds of Memory (Yellow)
Stealth When this hits a hero, banish the top card of their deck, then banish a card from their graveyard. Whenever this banishes a card, if this has banished another card with the same name, gain 1{g}.
$0.20
Enigma, New Moon (Marvel) Enigma, New Moon (Marvel)
Enigma, New Moon (Marvel)
Equipment you own get cloaked. (Equip them face-down.) Instant -- {c}{c}{c}: Turn target face-down equipment you have equipped face-up. If it has ward, create 3 Spectral Shield tokens.
$2,000.00
Wild Ride (Blue)
Wild Ride (Blue)
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.
$0.20
Trade In (Yellow)
Trade In (Yellow)
When this attacks, you may discard a card. If you do, draw a card. If this was played from arsenal, it gets go again.
$0.20
Trade In (Red)
Trade In (Red)
When this attacks, you may discard a card. If you do, draw a card. If this was played from arsenal, it gets go again.
$0.20
Trade In (Blue)
Trade In (Blue)
When this attacks, you may discard a card. If you do, draw a card. If this was played from arsenal, it gets go again.
$0.20
Rising Power (Blue)
Rising Power (Blue)
If you've drawn a card this turn, this gets +1{p}.
$0.20
Rally the Rearguard (Red)
Rally the Rearguard (Red)
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.
$0.20
Pack Hunt (Blue)
Pack Hunt (Blue)
When this attacks, intimidate. (Target hero banishes face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
$0.20
Command Respect (Yellow)
Command Respect (Yellow)
When this hits a hero, if this has {p} greater than its base, destroy a card in their arsenal. (This has 5 base {p}.)
$0.20
Bare Fangs (Blue)
Bare Fangs (Blue)
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets +2{p}.
$0.20
Adrenaline Rush (Yellow)
Adrenaline Rush (Yellow)
When you play this, if you have less {g} than an opposing hero, this gets +3{p}.
$0.20
Adrenaline Rush (Red)
Adrenaline Rush (Red)
When you play this, if you have less {g} than an opposing hero, this gets +3{p}.
$0.20