Rising Energy (Red)
Rising Energy (Red) from $0.10
If you've drawn a card this turn, this costs {r} less to play.
Rising Energy (Yellow)
Rising Energy (Yellow) from $0.10
If you've drawn a card this turn, this costs {r} less to play.
Rising Power (Blue)
Rising Power (Blue) from $0.10
If you've drawn a card this turn, this gets +1{p}.
Rising Power (Red)
Rising Power (Red) from $0.10
If you've drawn a card this turn, this gets +1{p}.
Rising Power (Yellow)
Rising Power (Yellow) from $0.10
If you've drawn a card this turn, this gets +1{p}.
Rising Speed (Blue)
Rising Speed (Blue) from $0.10
If you've drawn a card this turn, this gets go again.
Rising Speed (Yellow)
Rising Speed (Yellow) from $0.10
If you've drawn a card this turn, this gets go again.
Rising Sun, Setting Moon // Inner Chi
Rising Sun, Setting Moon // Inner Chi $0.20
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.) Draw a card, then put a card from your hand on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Rising Sun, Setting Moon // Inner Chi (Marvel)
Rising Sun, Setting Moon // Inner Chi (Marvel) $64.95
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.) Draw a card, then put a card from your hand on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Rising Tide
Rising Tide from $0.10
If you've played another blue card this turn, this gets +2{p}.
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