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Chain Lightning
Chain Lightning $0.75
You may play your next Wizard 'non-attack' action card this turn as though it were an instant. If you have played another Wizard 'non-attack' action card this turn, deal 3 arcane damage to each opposing hero.
Chain Reaction
Chain Reaction from $1.75
When this defends an attack with go again, you may turn a non-attack action card in your arsenal face-up. If you do, you may play it this turn as though it were an instant.
Chains of Mephetis
Chains of Mephetis from $1.75
You may play this from your banished zone. If you do, it enters the arena with a doom counter. At the start of your turn, destroy this unless you remove a doom counter from it. If a hero would draw a card during an action phase, instead they banish the top card of their deck and may play it this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Chane, Bound by Shadow (Promo)
Chane, Bound by Shadow (Promo) from $1.25
Once per Turn Action - Create a Soul Shackle token: Your next Runeblade or Shadow action this turn gains go again. Go again 
Channel Lightning Valley - Extended Art
Channel Lightning Valley - Extended Art from $14.95
The first time you deal damage to an opposing hero each turn, draw a card. Channel Lightning - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put a Lightning card from your pitch zone on the bottom of your deck for each flow counter on it.
Channel the Millennium Tree - Extended Art
Channel the Millennium Tree - Extended Art from $3.95
Go again When this enters the arena and at the beginning of your action phase, amp 3. Channel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
Channel Thunder Steppe Playmat (SIGNED)
Channel Thunder Steppe Playmat (SIGNED) $55.00
Signed by Mark Poole Bringing people together in the Flesh and Blood!Flesh and Blood TCG© 2024 Legend Story Studios fabtcg.com
Charge of the Light Brigade (Blue)
Charge of the Light Brigade (Blue) from $0.10
The next attack you charge this turn gets +1{p}. Go again
Charge of the Light Brigade (Red)
Charge of the Light Brigade (Red) from $0.10
The next attack you charge this turn gets +3{p}. Go again
Charge of the Light Brigade (Yellow)
Charge of the Light Brigade (Yellow) from $0.10
The next attack you charge this turn gets +2{p}. Go again
Chart a Course (Blue)
Chart a Course (Blue) from $0.10
When this attacks, you may put a gold counter on Treasure Island.
Chart a Course (Blue) (Treasure Pack)
Chart a Course (Blue) (Treasure Pack) $1.75
Your third attack this turn gets +3{p}. You may put a gold counter on Treasure Island. Go again
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