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The Grain that Tips the Scale // Inner Chi (Marvel)
The Grain that Tips the Scale // Inner Chi (Marvel) $40.00
Legendary (You may only have 1 The Grain that Tips the Scale in a constructed deck.) Target attack gets +1{p}. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Stir the Pot // Inner Chi (Marvel)
Stir the Pot // Inner Chi (Marvel) $64.00
Legendary (You may only have 1 Stir the Pot in a constructed deck.) Shuffle. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Rising Sun, Setting Moon // Inner Chi (Marvel)
Rising Sun, Setting Moon // Inner Chi (Marvel) $92.00
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.) Draw a card, then put a card from your hand on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Preserve Tradition // Inner Chi (Marvel)
Preserve Tradition // Inner Chi (Marvel) from $29.00
Legendary (You may only have 1 Preserve Tradition in a constructed deck.) Put target action card from your graveyard on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Sacred Art: Undercurrent Desires // Inner Chi (Marvel)
Sacred Art: Undercurrent Desires // Inner Chi (Marvel) $64.00
Legendary (You may only have 1 Sacred Art: Undercurrent Desires in a constructed deck.) If you've played another blue card this turn, choose 3. Otherwise, choose 1; Create a Fang Strike and Slither in your hand. Banish up to 2 cards in an opposing hero's graveyard. Transcend
Twelve Petal Kasaya (Cold Foil)
Twelve Petal Kasaya (Cold Foil) $43.00
Whenever you transcend, you may gain {r}. Instant -- {c}{c}{c}, destroy this: Create a Zen State token. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Dyadic Carapace (Extended Art)
Dyadic Carapace (Extended Art) $162.00
Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay {r}{r} to prevent 2 of that damage.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Nasreth, the Soul Harrower (Marvel)
Nasreth, the Soul Harrower (Marvel) $46.00
(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 {g}. At end of turn, allies life totals are reset.) Once per Turn Action -- 0: Attack When Nasreth hits a hero, banish a card from their soul. If a Light card is banished this way, gain 1{g}.
Kabuto of Imperial Authority (Extended Art)
Kabuto of Imperial Authority (Extended Art) $78.00
When this defends, until end of turn, opponents can't attack with weapons. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Arakni, Funnel Web (Marvel)
Arakni, Funnel Web (Marvel) $50.00
Once per Turn Attack Reaction -- Discard an Assassin card: Target Assassin attack gets +3{p}. If it has stealth, it gets "When this hits a hero, banish a card in their arsenal." At the beginning of your end phase, return to the brood. (Revert to your base hero.)
Rotwood Reaper  (Cold Foil)
Rotwood Reaper (Cold Foil) $7.00
Once per Turn Action -- {r}{r}: Attack If you've played or created an aura this turn, this gets +2{p}.
Sigil of the Arknight - Marvel
Sigil of the Arknight - Marvel $16.00
Go again At the beginning of your action phase, destroy this. When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.
Sigil of Temporal Manipulation - Marvel
Sigil of Temporal Manipulation - Marvel $16.00
At the beginning of your action phase, destroy this. When this leaves the arena, banish the top card of your deck. If it's a non-attack action card, you may play it this turn as though it were an instant.
Sigil of Earth - Marvel
Sigil of Earth - Marvel $22.00
Go again At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Earth token.
Arcanite Fortress - Extended Art Cold Foil
Arcanite Fortress - Extended Art Cold Foil from $92.00
This card's {d} is equal to the number of equipment you control with Arcanite in their name. Spellvoid X, where X is the number of equipment you control with Arcanite in their name. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Aqua Laps
Aqua Laps from $1.00
Cloaked (Equip this face-down.) Attack Reaction -- {r}, turn this face-up: Target attack gets go again. At the start of your turn, destroy this.
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Figment of Tenacity // Metis, Archangel of Tenacity (Marvel) Figment of Tenacity // Metis, Archangel of Tenacity (Marvel)
Figment of Tenacity // Metis, Archangel of Tenacity (Marvel) $74.00
Legendary (You may only have 1 Figment of Tenacity in your deck.) When this enters the arena, your next attack this turn gets dominate. // Once per Turn Action -- {r}{r}: Attack When Metis attacks, you may banish a card from your hero's soul. If you do, your attacks this turn get dominate. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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Figment of Protection // Aegis, Archangel of Protection (Marvel) Figment of Protection // Aegis, Archangel of Protection (Marvel)
Figment of Protection // Aegis, Archangel of Protection (Marvel) $148.00
Legendary (You may only have 1 Figment of Protection in your deck.) When this enters the arena, create a Spectral Shield token. // Once per Turn Action -- {r}{r}: Attack When Aegis attacks, you may banish a card from your hero's soul. If you do, create 2 Spectral Shield tokens. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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