All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Banneret of Courage
from $9.00
Solflare - When this is charged to your hero's soul, create a Courage token.

Banneret of Gallantry
from $9.00
Solflare - When this is charged to your hero's soul, create a Quicken token.

Spirit of War
from $2.00
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
If a yellow card was charged this way, whenever an attack action card hits this combat chain, create a Courage token.

Banneret of Protection
from $3.00
Solflare - When this is charged to your hero's soul, create a Spellbane Aegis token.

Prayer of Bellona
from $2.00
Your next attack this turn gets +2{p}.
Reveal the top card of your deck. If it's yellow, put it into your hand, then charge your hero's soul. (Put a card from your hand face-up under your hero card.)
Go again

Beckoning Light
from $2.00
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
If a yellow card was charged this way, whenever an attack action card hits this combat chain, you may put an attack action card from your graveyard on top of your deck.

Soulbond Resolve
from $29.00
When this defends, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
The first time you would be dealt damage each turn, if you've charged this turn, prevent 1 of that damage.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)


Warband of Bellona
from $22.00
Action -- {r}{r}, destroy this: The next time you attack this turn, you may charge your hero's soul. If a yellow card is charged this way, draw a card. Go again
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)