Torque Tuned (Blue)
Torque Tuned (Blue) $1.00
If an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.) Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Sprocket Rocket (Blue)
Sprocket Rocket (Blue) $1.00
Boost If an item or equipment was banished from boosting this, this gets +1{p}.
Spring a Leak (Blue)
Spring a Leak (Blue) $1.00
Boost When this hits a hero, remove all steam counters from an equipment, item, or weapon they control.
Scrap Hopper (Yellow)
Scrap Hopper (Yellow) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, create a Quicken token.
MetEx (Blue)
MetEx (Blue) $1.00
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Mechanical Strength (Red)
Mechanical Strength (Red) $1.00
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Junkyard Dogg (Red)
Junkyard Dogg (Red) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets +1{p}.
Jump Start (Red)
Jump Start (Red) $1.00
If you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Gigawatt (Red)
Gigawatt (Red) $1.00
Your next Mechanologist attack this turn gets +4{p}. Go again
Expedite (Yellow)
Expedite (Yellow) $1.00
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Evo Tekloscope
Evo Tekloscope $3.00
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Your Teklo Blaster attacks can target any opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Cogspitter
Evo Cogspitter $1.00
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) Once per Turn Instant -- Destroy a card under this: Put an item with cost 0 or 1 from your hand into the arena. Blade Break (When the combat chain closes, if this defended, destroy it.)
Dissolving Shield (Yellow)
Dissolving Shield (Yellow) $1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Crankshaft (Yellow)
Crankshaft (Yellow) $1.00
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
Cognition Field (Red)
Cognition Field (Red) $1.00
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Hanabi Blaster (Marvel)
Hanabi Blaster (Marvel) $88.00
Heart Wrencher (blue) (Rainbow Foil)
Heart Wrencher (blue) (Rainbow Foil) $1.00
**Boost**
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