Jack-o'-lantern (Yellow) (Promo)
Jack-o'-lantern (Yellow) (Promo) $2.00
Banish the top card of your deck. If it's yellow, create a Runechant token. Go again
Jagged Edge
Jagged Edge from $5.00
Target weapon attack gets +3{p} and "Damage this would deal can't be prevented."
Jagged Edge (Promo)
Jagged Edge (Promo) $93.00
 Target weapon attack gets +3 and "Damage this would deal can't be prevented."
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Jarl Vetreiði (Marvel) Jarl Vetreiði (Marvel)
Jarl Vetreiði (Marvel) $1,419.00
Whenever you play an Ice card, create a Frosbite token in an opponent's exposed head, chest, arms, or legs zone. Essence of Earth and Ice (You may have Earth and Ice cards in your deck.)
Jinglewood, Smash Hit
Jinglewood, Smash Hit $2.00
Once per Turn Action -- {r}{r}{r}: Target opposing hero chooses and creates a Might, Quicken, or Vigor token. You create a Copper token. Go again Action -- 0: Attack. When this hits, destroy it.
Jittery Bones (Blue)
Jittery Bones (Blue) $1.00
Action -- {r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Jittery Bones (Red)
Jittery Bones (Red) $1.00
Your next Mechanologist attack this turn gets +4{p}. You may {u} a cog you control. Go again
Jittery Bones (Yellow)
Jittery Bones (Yellow) $1.00
Action -- {t}: Attack Instant -- {t}: Gain 1{g} Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Jolly Bludger
Jolly Bludger from $19.00
When this attacks, you may {t} a cog you control. If you do, this gets overpower. When this deals damage to a hero, steal that many items they control. Thrice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Judge, Jury, Executioner
Judge, Jury, Executioner from $2.00
Azalea Specialization ((You may only have 1 Judge, Jury, Executioner in your deck and only if your hero is Azalea.) If this has an aim counter, it gets "When this hits a hero, they discard all but 1 card from their hand."
Jump Start (Blue)
Jump Start (Blue) $1.00
If you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Jump Start (Red)
Jump Start (Red) $1.00
If you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Jump Start (Yellow)
Jump Start (Yellow) $1.00
If you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Junkyard Dogg (Blue)
Junkyard Dogg (Blue) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets +1{p}.
Junkyard Dogg (Red)
Junkyard Dogg (Red) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets +1{p}.
Junkyard Dogg (Yellow)
Junkyard Dogg (Yellow) $1.00
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets +1{p}.
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