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Murderous Rabble
from $2.00
When this attacks, reveal the top card of your deck. This gets +X{p}, where X is the pitch value of the card revealed this way.
Go again

Murderous Rabble (Treasure Pack)
$43.00
When this attacks, reveal the top card of your deck. This gets +X{p}, where X is the pitch value of the card revealed this way.
Go again

Murky Water
from $8.00
Riptide Specialization (You may only have this in your deck if your hero is Riptide.)
If this has an aim counter, it gets +1{p} and dominate.
When this hits, you may banish face-down 3 traps from your graveyard. If you do, choose one at random and put it into your arsenal.

Musetti Christmas Playmat
$114.00
Bringing people together in the Flesh and Blood!Flesh and Blood TCG© 2024 Legend Story Studios fabtcg.com

Mutiny on the Battalion Barque
$1.00
When this attacks, you may put a gold counter on Treasure Island.

Mutiny on the Battalion Barque (Treasure Pack)
$6.00
For each hero that controls more Gold than you, steal a Gold token they control.
If you gain control of 1 or more Gold tokens this way, your next attack this turn gets +2{p}.
Go again

Mutiny on the Nimbus Sovereign
$1.00
When this attacks, you may put a gold counter on Treasure Island.

Mutiny on the Nimbus Sovereign (Treasure Pack)
$3.00
For each hero that controls more Gold than you, steal a Gold token they control.
If you gain control of 1 or more Gold tokens this way, your next attack this turn gets overpower. (It can't be defended by more than 1 action card.)
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Mutiny on the Swiftwater
$1.00
When this is played, if you have less {g} than an opposing hero, it gets go again.
When this hits, deal 1 damage to any target.

Mutiny on the Swiftwater (Treasure Pack)
$3.00
For each hero that controls more Gold than you, steal a Gold token they control.
If you gain control of 1 or more Gold tokens this way, your next attack this turn gets go again.
Go again

Nasreth, the Soul Harrower
$1.00
(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 {g}. At end of turn, allies life totals are reset.)
Once per Turn Action -- 0: Attack
When Nasreth hits a hero, banish a card from their soul. If a Light card is banished this way, gain 1{g}.

Nasreth, the Soul Harrower (Marvel)
$46.00
(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 {g}. At end of turn, allies life totals are reset.)
Once per Turn Action -- 0: Attack
When Nasreth hits a hero, banish a card from their soul. If a Light card is banished this way, gain 1{g}.

Nasty Surprise
from $6.00
When an opponent's effect puts this into your graveyard from anywhere, create an Agility, Might, and Vigor token.