Rising Speed (Yellow)
Rising Speed (Yellow) $1.00
If you've drawn a card this turn, this gets go again.
Rising Sun, Setting Moon // Inner Chi
Rising Sun, Setting Moon // Inner Chi $1.00
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.) Draw a card, then put a card from your hand on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Rising Sun, Setting Moon // Inner Chi (Marvel)
Rising Sun, Setting Moon // Inner Chi (Marvel) $186.00
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.) Draw a card, then put a card from your hand on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Rising Tide
Rising Tide $1.00
If you've played another blue card this turn, this gets +2{p}.
Rites of Earthlore (blue)
Rites of Earthlore (blue) $1.00
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +1{p}.
Rites of Earthlore (blue) (Rainbow Foil)
Rites of Earthlore (blue) (Rainbow Foil) $1.00
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +1{p}.
Rites of Earthlore (red)
Rites of Earthlore (red) $1.00
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.
Rites of Earthlore (red) (Rainbow Foil)
Rites of Earthlore (red) (Rainbow Foil) $1.00
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.
Rites of Earthlore (yellow)
Rites of Earthlore (yellow) $1.00
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +2{p}.
Rites of Earthlore (yellow) (Rainbow Foil)
Rites of Earthlore (yellow) (Rainbow Foil) $1.00
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +2{p}.
Roaring Beam
Roaring Beam $1.00
Create a Courage token.If there are no cards in your soul, return this to its owner's hand, then **charge** your soul.
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Roaring Beam (Rainbow Foil)
Roaring Beam (Rainbow Foil) $5.00
Create a Courage token.If there are no cards in your soul, return this to its owner's hand, then **charge** your soul.
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