Products
Sorcery: Contested Realm - Gothic - Void - Two-Player Playmat
$64.00
Disturbingly thematic two-player playmat debuting with Gothic, with unbelievable art by Ian Miller.
33.5" x 23.5"
Two-player full gridTWO-PLAYER PLAYMATS ARE FOLDED DURING SHIPPING!
Sorcery: Contested Realm - Gothic Pre-Con Deck Box - The Prophets of Doom
$85.00
These four all-new Gothic preconstructed decks feature exclusive Dan Seagrave art versions of four of our new avatars. Designed for both new and experienced players alike, these dual-element decks allow players to go head-to-head as they learn the new mechanics but also serve as a platform for building into the new set. Raise the dead who do not rest, with the Necromancer. Let omens darken the skies, with the Harbinger. Cast out corruption, accuse the damned, with the Persecutor. Or stand as a shield for the innocent, with the Savior. The Prophets of Doom Preconstructed Deck Set is designed to be "the game in the box' and offer incredible replay value with these entry-level decks
Soul Bond Belief (blue)
$1.00
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Soul Bond Belief (blue) (Rainbow Foil)
$1.00
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Soul Bond Belief (red)
$1.00
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Soul Bond Belief (red) (Rainbow Foil)
$1.00
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Soul Bond Belief (yellow)
$1.00
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Soul Bond Belief (yellow) (Rainbow Foil)
$1.00
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Soul Butcher (Blue)
$1.00
If the defending hero has 1 or more cards in their soul, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Butcher (Red)
$1.00
If the defending hero has 1 or more cards in their soul, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Butcher (Yellow)
$1.00
If the defending hero has 1 or more cards in their soul, this gets +2{p}.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Cleaver (Blue)
$1.00
If the defending hero has 1 or more cards in their soul, this gets go again.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Cleaver (Red)
$1.00
If the defending hero has 1 or more cards in their soul, this gets go again.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Soul Cleaver (Yellow)
$1.00
If the defending hero has 1 or more cards in their soul, this gets go again.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)