Products
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Spinal Crush
$3.00
Crush - If Spinal Crush deals 4 or more damage to a hero, action cards, activated abilities, and attacks they control lose and can't gain go again during their next action phase.
Spinal Crush
$5.00
Crush - If Spinal Crush deals 4 or more damage to a hero, action cards, activated abilities, and attacks they control lose and can't gain go again during their next action phase.
Spinning Wheel Kick (Blue) (Promo)
$6.00
Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1{p} and "When this hits, put it on the bottom of its owner's deck."
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Spirit of War
from $9.00
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
If a yellow card was charged this way, whenever an attack action card hits this combat chain, create a Courage token.
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Spitfire (GEM Pack 2)
$5.00
Action — Tap, Tap a cog you control: Attack
When this attacks, you may Tap a cog you control. If you do, the attack gets +1.
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Spitfire (Promo)
$3.00
Action -- TAP, TAP a cog you control: AttackWhen this attacks, you may TAP a cog you control. If you do, the attack gets +1POWER.
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Splatter Skull
from $16.00
When this hits a hero, choose a face-down card in their banished zone that was banished by intimidate this turn. Put it into their graveyard.
Splintering Deadwood (Blue)
$1.00
When this attacks or hits, you may destroy an aura you control. If you do, create a Runechant token.
Splintering Deadwood (Red)
$1.00
When this attacks or hits, you may destroy an aura you control. If you do, create a Runechant token.
Splintering Deadwood (Yellow)
$1.00
When this attacks or hits, you may destroy an aura you control. If you do, create a Runechant token.
Spoiled Skull
from $2.00
Action -- {r}, banish this: Target 3 action cards with different names in your banished zone and choose one at random. You may play it this turn. Go again
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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Spoils of War
$5.00
Your next weapon attack this turn gains +2{p} and go again.
Whenever a weapon you control hits this turn, create 2 Copper tokens.
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