Take a Stab (Yellow)
Take a Stab (Yellow) $1.00
Target dagger attack gets +2{p} and "When this hits a marked hero, you may attack with it an additional time this turn."
Take it on the Chin
Take it on the Chin from $3.00
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create an Agility token.
Sold out
Take it on the Chin (Promo)
Take it on the Chin (Promo) $13.00
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create an Agility token.
Take That! (Blue)
Take That! (Blue) $1.00
When the combat chain closes, if this didn't hit, the defending hero creates a Might token.
Take That! (Red)
Take That! (Red) $1.00
When the combat chain closes, if this didn't hit, the defending hero creates a Might token.
Take That! (Yellow)
Take That! (Yellow) $1.00
When the combat chain closes, if this didn't hit, the defending hero creates a Might token.
Take the Bait
Take the Bait from $1.00
Riptide Specialization (You may only have this in your deck if your hero is Riptide.) Search your deck for a card, then shuffle and put it on top. Create a Bait token under an opponent's control. Go again
Take the Upper Hand (Blue)
Take the Upper Hand (Blue) $1.00
Play this only if you've wagered this chain link. Target attack gets +1{p}.
Take the Upper Hand (Red)
Take the Upper Hand (Red) $1.00
Play this only if you've wagered this chain link. Target attack gets +3{p}.
Take the Upper Hand (Yellow)
Take the Upper Hand (Yellow) $1.00
Play this only if you've wagered this chain link. Target attack gets +2{p}.
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