Products
Swindler's Grift (Yellow) (Treasure Pack)
$2.00
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
Swing Big (Promo)
$40.00
When the combat chain closes, if this didn't hit, the defending hero creates a Quicken token.
Swordmaster's Path (Blue)
$1.00
Your next sword attack this turn gets +1.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Blue) (Rainbow Foil)
$2.00
Your next sword attack this turn gets +1.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Red)
$1.00
Your next sword attack this turn gets +3.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Red) (Rainbow Foil)
$2.00
Your next sword attack this turn gets +3.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Yellow)
$1.00
Your next sword attack this turn gets +2.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Path (Yellow) (Rainbow Foil)
$1.00
Your next sword attack this turn gets +2.
The next time you would sharpen a sword this turn, instead sharpen it an additional time.
Go again
Swordmaster's Shine
$16.00
This costs {r} less to play for each +1{p} counter on swords you control.Target weapon attack gets +5{p}.
Swordmaster's Shine (Rainbow Foil)
$17.00
This costs {r} less to play for each +1{p} counter on swords you control.Target weapon attack gets +5{p}.
Sworn Vengeance (Blue)
$1.00
Your next dagger attack this turn gets +1{p} and "When this hits a hero, mark them."
Go again
Sworn Vengeance (Red)
$1.00
Your next dagger attack this turn gets +3{p} and "When this hits a hero, mark them."
Go again
Sworn Vengeance (Yellow)
$1.00
Your next dagger attack this turn gets +2{p} and "When this hits a hero, mark them."
Go again
Sold out
Symbiosis Shot (Promo)
$5.00
Dash Specialization (You may only have this in your deck if your hero is Dash.)
Action -- Remove a steam counter from this: Attack
Whenever a Mechanologist item enters the arena under your control, if this has fewer than 6 steam counters, you may put a steam counter on this.
Synapse Sparkcap
$1.00
**Action** - {t}, banish an Evo from your hand: Create a Ponder token.**Battleworn**
Synapse Sparkcap (Cold Foil)
$8.00
**Action** - {t}, banish an Evo from your hand: Create a Ponder token.**Battleworn**