Terms of Combat
Terms of Combat $5.00
Your next weapon attack this turn gets +4 and "Whenever a defense reaction is played or activated this chain link, draw a card." Go again
Terms of Combat (Rainbow Foil)
Terms of Combat (Rainbow Foil) $6.00
Your next weapon attack this turn gets +4 and "Whenever a defense reaction is played or activated this chain link, draw a card." Go again
Terra
Terra $2.00
At the beginning of each end phase, if there is an Earth card in your pitch zone, you may pay {r}. If you do, create a Might token. Essence of Earth (You may have Earth cards in your deck.)
Terra (Promo)
Terra (Promo) $64.00
At the beginning of each end phase, if there is an Earth card in your pitch zone, you may pay [1 - Resource]. If you do, create a Might token.Essence of Earth (You may have Earth cards in your deck.)
Territorial Domain
Territorial Domain $1.00
While this is defending, if you've created a Crouching Tiger this turn, this gets +3{d}.
Test of Agility
Test of Agility $1.00
When this defends, clash with the attacking hero. The winner creates an Agility token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Test of Agility (Promo)
Test of Agility (Promo) $2.00
When this defends, clash with the attacking hero. The winner creates an Agility token.
Test of Iron Grip
Test of Iron Grip from $9.00
When this defends, clash with the attacking hero. If there is a winner, the other hero discards a card. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
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Test of Iron Grip (Micro)
Test of Iron Grip (Micro) $156.00
When this defends, clash with the attacking hero. If there is a winner, the other hero discards a card. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Test of Might
Test of Might $1.00
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Test of Might (Promo)
Test of Might (Promo) $2.00
When this defends, clash with the attacking hero. The winner creates a Might token.
Test of Strength
Test of Strength from $1.00
When this defends, clash with the attacking hero. The winner creates a Gold token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Test of Vigor
Test of Vigor $1.00
When this defends, clash with the attacking hero. The winner creates a Vigor token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Test of Vigor (Promo)
Test of Vigor (Promo) $2.00
When this defends, clash with the attacking hero. The winner creates a Vigor token.
Testament of Valahai
Testament of Valahai $85.00
If you control 3 or more Seismic Surge tokens, this gets +2{d}. If you control 6 or more, instead this gets +4{d}. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
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Testament of Valahai  (Marvel) Testament of Valahai  (Marvel)
Testament of Valahai (Marvel) $2,122.00
If you control 3 or more Seismic Surge tokens, this gets +2{d}. If you control 6 or more, instead this gets +4{d}. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
That All You Got?
That All You Got? $8.00
While this is defending an attack with 2 or less {p}, when the combat chain closes, draw a card.
That All You Got? (Cold Foil)
That All You Got? (Cold Foil) $43.00
While this is defending an attack with 2 or less {p}, when the combat chain closes, draw a card.
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