Unravel Aggression
Unravel Aggression from $1.00
If a Chi was pitched to play this, draw a card.
Unsheathed
Unsheathed from $16.00
Your next sword attack this turn gets +3{p} and "When this attacks, if its {p} is greater than twice its base, it gets go again." Go again
Unsheathed
Unsheathed $16.00
Your next sword attack this turn gets +3 and "When this attacks, if its damage is greater than twice its base, it gets go again. Go again
Untamed (Blue)
Untamed (Blue) $1.00
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
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Untamed (Red)
Untamed (Red) $1.00
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
Untamed (Yellow)
Untamed (Yellow) $1.00
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
Unwavering Resolve
Unwavering Resolve from $1.00
If you have no cards in your deck, this gets +4{p}. If this is defended by 3 or more cards, it gets go again.
Unwinding Finality
Unwinding Finality $9.00
When this hits, draw a card.{br}Whenever this fragments, you may put a Lightning instant card from your graveyard on top of your deck.{br}**Fragment** _(Whenever a card with 2 or more {d} defends this, this gets -2{p}.)_
Unwinding Finality (Cold Foil)
Unwinding Finality (Cold Foil) $64.00
When this hits, draw a card.{br}Whenever this fragments, you may put a Lightning instant card from your graveyard on top of your deck.{br}**Fragment** _(Whenever a card with 2 or more {d} defends this, this gets -2{p}.)_
Unyielding Grip
Unyielding Grip $2.00
If you have no cards in your hand, this gets +3{d}.**Blade Break**
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Unyielding Grip (Cold Foil)
Unyielding Grip (Cold Foil) $19.00
If you have no cards in your hand, this gets +3{d}.**Blade Break**
Up on a Pedestal
Up on a Pedestal from $1.00
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this enters or leaves the arena, you may put a Revered or Guardian attack action card from your graveyard on top of your deck.
Up Sticks and Run (Blue)
Up Sticks and Run (Blue) $1.00
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Your next dagger attack this turn gets +2{p}. Go again
Up Sticks and Run (Red)
Up Sticks and Run (Red) from $1.00
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Your next dagger attack this turn gets +4{p}. Go again
Up Sticks and Run (Yellow)
Up Sticks and Run (Yellow) $1.00
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Your next dagger attack this turn gets +3{p}. Go again
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