Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)