Disable (Yellow)
Disable (Yellow) $1.00
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of their deck.
Disenchantment of the Old Ones
Disenchantment of the Old Ones $2.00
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Disenchantment of the Old Ones  (Marvel)
Disenchantment of the Old Ones (Marvel) $114.00
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Disenchantment of the Old Ones (Extended Art)
Disenchantment of the Old Ones (Extended Art) $27.00
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Display Loyalty (Red)
Display Loyalty (Red) $1.00
If you control 2 or more Draconic chain links, this gets go again and "When this attacks a hero, create a Fealty token."
Dissolve Reality
Dissolve Reality from $3.00
Each hero puts all cards in their arsenal on the bottom of their deck and creates a Ponder token. Go again
Dissolving Shield (Blue)
Dissolving Shield (Blue) $1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Dissolving Shield (Red)
Dissolving Shield (Red) $1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 3 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Dissolving Shield (Yellow)
Dissolving Shield (Yellow) $1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Dive Through Data (Blue)
Dive Through Data (Blue) $1.00
Boost When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Dive Through Data (Red)
Dive Through Data (Red) $1.00
Boost When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Dive Through Data (Yellow)
Dive Through Data (Yellow) $1.00
Boost When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Divvy Up
Divvy Up $1.00
Remove half the gold counters from Treasure Island, rounded up. If you are a Thief, instead remove all of them. Create Gold tokens equal to the number of gold counters removed this way.
Divvy Up (Treasure Pack)
Divvy Up (Treasure Pack) $2.00
Remove half the gold counters from Treasure Island, rounded up. If you are a Thief, instead remove all of them. Create Gold tokens equal to the number of gold counters removed this way.
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