Doomsaying (Rainbow Foil)
Doomsaying (Rainbow Foil) $4.00
**Go again**At the beginning of your end phase, put a doom counter on this, then each hero destroys X auras they control, where X is the number of doom counters on this.
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Doomsday
Doomsday from $22.00
Dorinthea Ironsong
Dorinthea Ironsong $1.00
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Dorinthea Ironsong (Japanese Promo)
Dorinthea Ironsong (Japanese Promo) $326.00
Once per Turn Effect - When your weapon attack hits, you may attack an additional time with that weapon this turn. (You must have an action point to attack an additional time.)
Dorinthea Ironsong (Promo)
Dorinthea Ironsong (Promo) $50.00
Once per Turn Effect - When your weapon attack hits, you may attack an additional time with that weapon this turn.
Double Cross Strap
Double Cross Strap $1.00
**Instant** - Destroy this: Gain {r}. Activate this only if you've hit 2 or more times this combat chain.**Arcane Barrier 1**
Double Cross Strap (Cold Foil)
Double Cross Strap (Cold Foil) $3.00
**Instant** - Destroy this: Gain {r}. Activate this only if you've hit 2 or more times this combat chain.**Arcane Barrier 1**
Double Down
Double Down from $17.00
You may destroy a Gold you control rather than pay Double Down's {r} cost. The next attack that wagers this turn gets +3{p} and overpower. If a hero would create 1 or more tokens from a wager this turn, instead they create that many plus 1 of each of those tokens. Go again
Double Down (Promo)
Double Down (Promo) $43.00
You may destroy a Gold you control rather than pay Double Down's {r} cost. The next attack that wagers this turn gets +3{p} and overpower. If a hero would create 1 or more tokens from a wager this turn, instead they create that many plus 1 of each of those tokens. Go again
Double Trouble (Blue)
Double Trouble (Blue) from $5.00
Stealth If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Double Trouble (Red)
Double Trouble (Red) from $2.00
Stealth If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Double Trouble (Yellow)
Double Trouble (Yellow) $1.00
Stealth If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Doubling Season
Doubling Season $1.00
While this is face-up in any zone, if it would gain {p}, instead it gains that much plus 1.
Doubling Season (Rainbow Foil)
Doubling Season (Rainbow Foil) $1.00
While this is face-up in any zone, if it would gain {p}, instead it gains that much plus 1.
Douse in Runeblood
Douse in Runeblood from $5.00
When this attacks, create Runechant tokens equal to the number of non-attack action cards you've played this turn. If 3 or more Runechants are created this way, this gets go again.
Down But Not Out (Blue)
Down But Not Out (Blue) $1.00
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
Down But Not Out (Red)
Down But Not Out (Red) $1.00
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
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