Products
Doomsaying (Rainbow Foil)
$4.00
**Go again**At the beginning of your end phase, put a doom counter on this, then each hero destroys X auras they control, where X is the number of doom counters on this.
Sold out
Dorinthea Ironsong (Japanese Promo)
$326.00
Once per Turn Effect - When your weapon attack hits, you may attack an additional time with that weapon this turn. (You must have an action point to attack an additional time.)
Dorinthea Ironsong (Promo)
$50.00
Once per Turn Effect - When your weapon attack hits, you may attack an additional time with that weapon this turn.
Double Cross Strap
$1.00
**Instant** - Destroy this: Gain {r}. Activate this only if you've hit 2 or more times this combat chain.**Arcane Barrier 1**
Double Cross Strap (Cold Foil)
$3.00
**Instant** - Destroy this: Gain {r}. Activate this only if you've hit 2 or more times this combat chain.**Arcane Barrier 1**
Double Down
from $17.00
You may destroy a Gold you control rather than pay Double Down's {r} cost.
The next attack that wagers this turn gets +3{p} and overpower.
If a hero would create 1 or more tokens from a wager this turn, instead they create that many plus 1 of each of those tokens.
Go again
Double Down (Promo)
$43.00
You may destroy a Gold you control rather than pay Double Down's {r} cost.
The next attack that wagers this turn gets +3{p} and overpower.
If a hero would create 1 or more tokens from a wager this turn, instead they create that many plus 1 of each of those tokens.
Go again
Double Trouble (Blue)
from $5.00
Stealth
If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Double Trouble (Red)
from $2.00
Stealth
If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Double Trouble (Yellow)
$1.00
Stealth
If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
Doubling Season
$1.00
While this is face-up in any zone, if it would gain {p}, instead it gains that much plus 1.
Doubling Season (Rainbow Foil)
$1.00
While this is face-up in any zone, if it would gain {p}, instead it gains that much plus 1.
Douse in Runeblood
from $5.00
When this attacks, create Runechant tokens equal to the number of non-attack action cards you've played this turn. If 3 or more Runechants are created this way, this gets go again.
Down But Not Out (Blue)
$1.00
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
Down But Not Out (Red)
$1.00
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."