Products

Flittering Charge (Blue)
$1.00
If you've played an instant card this chain link, this gets go again.


Flittering Charge (Yellow)
$1.00
If you've played an instant card this chain link, this gets go again.

Flood of Force
$2.00
Combo - If Rushing River or Flood of Force was the last attack this combat chain, when you attack with Flood of Force, reveal the top card of your deck. If it's a card with combo, put it into your hand then Flood of Force gains +3{p} and go again.
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Florian - Marvel
$43.00
If there are 4 or more Earth cards in your banished zone, Florian gets "If you would create 1 or more aura tokens, instead create that many plus 1."
Essence of Earth (You may have Earth cards in your deck.)

Florian, Rotwood Harbinger
$1.00
If there are 8 or more Earth cards in your banished zone, Florian gets "If you would create 1 or more aura tokens, instead create that many plus 1."
Essence of Earth (You may have Earth cards in your deck.)

Florian, Rotwood Harbinger (Promo)
$26.00
If there are 8 or more Earth cards in your banished zone, Florian gets "If you would create 1 or more aura tokens, instead create that many plus 1."
Essence of Earth (You may have Earth cards in your deck.)


Florian, Rotwood Harbinger - Marvel
$171.00
If there are 8 or more Earth cards in your banished zone, Florian gets "If you would create 1 or more aura tokens, instead create that many plus 1."
Essence of Earth (You may have Earth cards in your deck.)

Flourish (Blue)
$6.00
The next time an attack would gain {p} this turn, instead it gains that much plus 2.
Go again

Flourish (Yellow)
$1.00
The next time an attack would gain {p} this turn, instead it gains that much plus 3.
Go again

Flurry Stance (Promo)
$15.00
At the start of your turn, destroy this, then you may attack with each dagger you control an additional time this turn.

Flurry Stance (Red)
$1.00
Go again
At the start of your turn, destroy this, then you may attack with each dagger you control an additional time this turn.

Fluttersteps
from $1.00
When this is destroyed, you may play your next aura this turn as though it were an instant.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)