Teklonetic Force Field (Red)
Teklonetic Force Field (Red)
When this defends an attack with overpower, this gets +2{d}.
Scrap Prospector (Yellow)
Scrap Prospector (Yellow)
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, gain {r}.
Scrap Harvester (Yellow)
Scrap Harvester (Yellow)
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, put a steam counter on an item you control with crank.
Razzle Dazzle (Yellow)
Razzle Dazzle (Yellow)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Panel Beater (Yellow)
Panel Beater (Yellow)
Boost This gets +X{p}, where X is the number of equipment defending it.
Panel Beater (Red)
Panel Beater (Red)
Boost This gets +X{p}, where X is the number of equipment defending it.
Panel Beater (Blue)
Panel Beater (Blue)
Boost This gets +X{p}, where X is the number of equipment defending it.
Lay Waste (Blue)
Lay Waste (Blue)
Boost This can't be defended by equipment.
Junkyard Dogg (Yellow)
Junkyard Dogg (Yellow)
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets +1{p}.
Jump Start (Yellow)
Jump Start (Yellow)
If you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
$1.00
Jump Start (Blue)
Jump Start (Blue)
If you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
$1.00
Infuse Alloy (Yellow)
Infuse Alloy (Yellow)
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Gas Guzzler (Blue)
Gas Guzzler (Blue)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Full Tilt (Yellow)
Full Tilt (Yellow)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Full Tilt (Red)
Full Tilt (Red)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Fender Bender (Yellow)
Fender Bender (Yellow)
Boost This gets +X{p}, where X is the number of equipment defending it.