Dyed Silk Sleeves (Cold Foil)
**Attack Reaction** - {r}, {t}, destroy a dagger you control that's not on the active chain link: Target Ninja attack action card on the active chain link gets +1{p}. When the chain link resolves, if the attack didn't hit, destroy this.**Blade Break**
Colors of Aria (Rainbow Foil)
While this is face-up in any zone, it's Earth, Ice, and Lightning.
Clearwater Elixir (Rainbow Foil)
Your next attack this turn gets +3{p}.You may destroy a Bloodrot Pox token you control. If you do, gain 1{h}.**Go again**
Chorus of Rotwood (Rainbow Foil)
**Decompose** - You may banish 2 Earth cards and an action card from your graveyard. If you do, create an Embodiment of Earth token.Create 3 Runechant tokens.
Blackstone Greaves
If you've dealt arcane damage this turn, this gets +1{d}.**Temper**
Touch of Reality (Cold Foil)
**Instant** - {x}, {t}: This gets **ward X** until end of turn. Destroy this at the beginning of the end phase.
Tempest Dancers
When this leaves the arena, you may play your next non-attack action card this turn as though it were an instant.**Blade Break**
Reckless Arithmetic (Rainbow Foil)
When this attacks, roll a 6 sided die. This gets +X{p}, where X is the number rolled.
Lunar Mirage (Rainbow Foil)
When an attack action card with 6 or more {p} defends this, this becomes a copy of that card.**Go again****Mirage**
Lobotomy (Rainbow Foil)
**Stealth**When this attacks, you may equip an Orbitoclast from your inventory.When this hits a hero, if you control an Orbitoclast, they lose all hero card abilities during their next action phase.
High Current Currency (Rainbow Foil)
Remove all energy counters from target non-hero permanent an opponent controls. Create that many Gold tokens.
Glyph Destruction Nodes (Rainbow Foil)
Deal 3 arcane damage to up to X target heroes and/or allies, where X is the number of aura permanents you control with Sigil in their name.
Channel the Skybreaker (Extended Art, Cold Foil)
**Go again**When this enters the arena and at the beginning of your action phase, create 2 Might tokens.**Channel Earth** - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
Channel Iceloch Glaze (Extended Art, Cold Foil)
**Go again**Cards in opponents' arsenals are **frozen** while they control a Frostbite or a frozen permanent.**Channel Ice** - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.
Rippling Wave
Cloaked (Equip this face-down.)Instant {c}{c}{c}, turn this face-up: You may return a defending blue attack action card to its owner's hand.Blade Break (When the combat chain closes, if this defended, destroy it.)
Farflight Longbow
Instant [1 - Resource], TAP: Put an arrow from your hand face-up into your arsenal.Your arrow attacks may target any opposing hero or ally.