Art of the Dragon: Fire (Promo)
Art of the Dragon: Fire (Promo) $25.00
When this attacks, if it is Draconic, deal 2 damage to any target.
Gravy Bones, Shipwrecked Looter (Promo)
Gravy Bones, Shipwrecked Looter (Promo) $15.00
Instant — {t}, destroy a Gold you control: Draw a card, then discard a card.If a blue card has been put into your graveyard this turn, you may play cards with watery grave from your graveyard.
Victor Goldmane, High and Mighty - Singapore (Promo)
Victor Goldmane, High and Mighty - Singapore (Promo) $78.00
The first time each turn you create a Gold token from an effect you control, draw a card. The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.
Scarf for a Scarf (Promo)
Scarf for a Scarf (Promo) $43.00
When this attacks a hero, exchange a head equipment permanent with them. If you do, this gets go again.
Sigil of Earth (Promo)
Sigil of Earth (Promo) $3.00
When you play an attack action card or activate a weapon attack, destroy this and deal 1 arcane damage to target opposing hero.
Battlefront Bastion (Red) (Promo)
Battlefront Bastion (Red) (Promo) $54.00
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Battlefront Bastion (Blue) (Promo)
Battlefront Bastion (Blue) (Promo) $23.00
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.
Timesnap Potion - Alternate Art (Promo)
Timesnap Potion - Alternate Art (Promo) $78.00
Action - Destroy this: Gain 2 Action Points.
Sacred Art: Immortal Lunar Shrine (Promo)
Sacred Art: Immortal Lunar Shrine (Promo) $3.00
Legendary (You may only have 1 Sacred Art: Immortal Lunar Shrine in a constructed deck.)If you've played another blue card this turn, choose 3. Otherwise, choose 1;Create 2 Spectral Shield tokens.Put a +1POWER counter on each aura with ward you control.Transcend
Sacred Art: Undercurrent Desires (Promo)
Sacred Art: Undercurrent Desires (Promo) $5.00
Legendary (You may only have 1 Sacred Art: Undercurrent Desires in a constructed deck.)If you've played another blue card this turn, choose 3. Otherwise, choose 1;Create a Fang Strike and Slither in your hand.Banish up to 2 cards in an opposing hero's graveyard.Transcend
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Hot Streak (Promo)
Hot Streak (Promo) $3.00
Once per Turn Action -- {r}: Attack When this is defended by 1 or more attack action cards, Hot Streak's attacks get go again this turn.
High Riser (Promo)
High Riser (Promo) $1.00
Once per Turn Action -- {r}{r}{r}: Attack If you've drawn a card this turn, this gets +1{p}.
Mini Meataxe (Promo)
Mini Meataxe (Promo) $2.00
Once per Turn Action -- {r}{r}: Attack When this attacks, draw a card then discard a random card.
Blade Flash (Promo)
Blade Flash (Promo) $2.00
Target sword attack gains go again.
Kassai of the Golden Sands (Promo)
Kassai of the Golden Sands (Promo) $13.00
If you've drawn a card this turn, your sword attacks cost {r} less to activate. Once per Turn Action -- Banish 2 red and 2 yellow cards from your graveyard: The next time a weapon you control hits a hero this turn, create a Gold token. Go again
Liquid-Cooled Mayhem (Yellow) (Promo)
Liquid-Cooled Mayhem (Yellow) (Promo) $1.00
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Soup Up (Blue) (Promo)
Soup Up (Blue) (Promo) $6.00
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Spinning Wheel Kick (Red) (Promo)
Spinning Wheel Kick (Red) (Promo) $15.00
Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1{p} and "When this hits, put it on the bottom of its owner's deck." Go again
Vexing Malice (Blue) (Promo)
Vexing Malice (Blue) (Promo) $6.00
Deal 2 arcane damage to target hero.
Pulping (Red) (Promo)
Pulping (Red) (Promo) $15.00
Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate. While Pulping is defended by less than 2 non-equipment cards, it has go again.
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