Promo Cards
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Kunai of Retribution - Left (Promo)
$5.00
Once per Turn Action — {r}, destroy this when the combat chain closes: Attack. Go again
Avast Ye! (GEM Pack 2)
from $5.00
Your next Pirate ally attack this turn gets go again and "When this hits a hero, create a Gold token."
Go again
Jittery Bones (GEM Pack 2)
from $1.00
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets go again.
Boom Grenade (GEM Pack 2)
$8.00
Crank
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
When a Mechanologist attack action card you control hits a hero, destroy this and deal 4 damage to them.
Calming Breeze (GEM Pack 1)
from $6.00
The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
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Mark of the Huntsman - Left (GEM Pack 1)
$3.00
Once per Turn Action — {r}{r}: Attack. Go again
When this hits a hero, you may choose to destroy this and mark them.
If this is attacking a marked hero, this gets +1{p}.
Obsidian Fire Vein - Right (GEM Pack 1)
$32.00
Once per Turn Action — {r}: Attack. If you've played a Draconic card this chain link, this attack gets +1{p} and go again.
Hyper Driver (Judge Promo)
$64.00
When this has no steam counters, destroy it.Once per turn, when you boost a card, remove a steam counter from this and gain RESOURCE.
Stormwind Sheath (Promo)
$12.00
Lightning Bond — If a Lightning card was pitched to play this, create an Embodiment of Lightning token.
Clamp Press (GEM Pack 3)
from $2.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.Wrenches you control get +2POWER.
Sigil of Cycles (Promo)
$8.00
Go again
At the beginning of your action phase, destroy this.
When this leaves the arena, discard a card then draw a card.
Sigil of Conductivity (Promo)
$13.00
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.
Comeback Kid (Yellow) (Promo)
$3.00
When this attacks a hero, if you have less LIFE than them, the crowd cheers you. If you've been cheered this turn, this gets +1POWER.
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Prism, Awakener of Sol (GEM Pack 3)
$46.00
Whenever a card with Herald in its name is put into Prism's soul during an action phase, you may search your deck for a figment, put it into the arena, then shuffle.Once per Turn Instant — [2 Resource], banish a card from Prism's soul: Awaken target figment you control. (Flip it.).
Punching Gloves (Promo)
$1.00
Action -- [2 Resources], destroy this: The next attack action card you play this turn gets +2POWER. Go again
Helm of Hindsight (Promo)
$1.00
Instant -- [3 Resources], destroy this: Put target attack action card from your graveyard on top of your deck.
Offensive Behavior (Promo)
$3.00
If you control a Might or Vigor token, this gets +1POWER.When this hits a hero, create a Might and a Vigor token.