Up Sticks and Run (Blue)
Up Sticks and Run (Blue) $1.00
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Your next dagger attack this turn gets +2{p}. Go again
Relentless Pursuit (Blue)
Relentless Pursuit (Blue) from $1.00
Mark target opposing hero. If you've attacked them this turn, put this on the bottom of its owner's deck. Go again
Roiling Fissure
Roiling Fissure from $2.00
Destroy an aura with cost X or less, then you may destroy a Seismic Surge you control. If you do, repeat this process. Go again
Hunter's Klaive
Hunter's Klaive from $7.00
Once per Turn Action -- {r}{r}: Attack. Go again When this hits a hero, mark them. Piercing 1 (If this is defended by an equipment, this gets +1{p}.)
Twist and Turn (Red)
Twist and Turn (Red) $1.00
Your next dagger attack this turn gets +4{p} and "When this hits, you may attack with it an additional time this turn." Go again
To the Point (Red)
To the Point (Red) $1.00
Target dagger attack gets +3{p}. If the defending hero is marked, instead it gets +4{p}.
Art of the Dragon: Scale (Red)
Art of the Dragon: Scale (Red) $1.00
When this attacks, if it is Draconic, it gets "When this hits a hero, put a -1{d} counter on an equipment they control. Then if it has 0{d}, destroy it."
Prowess of Agility
Prowess of Agility from $1.00
When you attack for the fourth time during a turn, you may destroy this. If you do, draw a card. At the beginning of your end phase, if you've attacked less than 3 times this turn, destroy this.
Hunt the Hunter (Red)
Hunt the Hunter (Red) $1.00
When this attacks a hero, if you've played another red card this turn, mark them.
Affirm Loyalty (Red)
Affirm Loyalty (Red) $1.00
Target dagger attack gets +2{p}. If you control 2 or more Draconic chain links, create a Fealty token.
Mask of Deceit
Mask of Deceit $21.00
Arakni Specialization (You may only have this in your deck if your hero is Arakni.) When this defends, become a random Agent of Chaos. If the attacking hero is marked, instead choose the Agent of Chaos. (Your {g} doesn't change.) Blade Break (When the combat chain closes, if this defended, destroy it.)
Burning Blade Dance (Red)
Burning Blade Dance (Red) $1.00
If you control 2 or more Draconic chain links, this gets go again and "When this hits a hero, you may have target dagger you control deal 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the dagger."
Tooth of the Dragon (Red)
Tooth of the Dragon (Red) $1.00
Your next Draconic attack this turn gets +3{p}.
Wrath of Retribution (Red)
Wrath of Retribution (Red) $1.00
Legendary (You may only have 1 Wrath of Retribution in a constructed deck.) This costs {r} less to play for each Draconic chain link you control. When this attacks, daggers you control get +1{p} and cost {r} less to activate this combat chain. Go again
Blood Splattered Vest
Blood Splattered Vest from $56.00
Whenever a dagger you control hits, you may gain {r} and put a stain counter on this. Then if there are 3 or more stain counters on this, destroy it. Blade Break (When the combat chain closes, if this defended, destroy it.)
Chain Reaction
Chain Reaction from $2.00
When this defends an attack with go again, you may turn a non-attack action card in your arsenal face-up. If you do, you may play it this turn as though it were an instant.
War Cry of Themis
War Cry of Themis from $2.00
Your next angel attack this turn gets +4{p}. Go again Instant -- Discard this, banish X cards from your soul: Turn X target cards in a banished zone face-down.
Misfire Dampener
Misfire Dampener from $2.00
Instant -- Destroy this: Prevent the next 1 arcane damage that would be dealt to you this turn. If you've boosted this turn, instead prevent the next 2. Blade Break (When the combat chain closes, if this defended, destroy it.)
Stains of the Redback (Blue)
Stains of the Redback (Blue) $1.00
If the defending hero is marked, this costs {r} less to play. Target attack with stealth gets +1{p} and go again.
Orb-Weaver Spinneret (Blue)
Orb-Weaver Spinneret (Blue) from $2.00
Equip a Graphene Chelicera token. Your next attack with stealth this turn gets +1{p}. Go again
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