The first time you play a Lightning card during each of your opponent's turns, gain {r}.{br}**Arcane Barrier 1** _(If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)_
Target sword attack gets "When this hits, **sharpen** this sword. Then if the sword has 3 or more +1{p} counters, **attack** with it." _(Put a +1{p} counter on it. Remove all +1{p} counters from it at end of turn.)_
**Legendary** _(You may only have 1 Razor Ring in your deck.)_{br}**Action** -- {r}, {t}, destroy this when the combat chain closes: **Attack**. **Go again**{br}When this hits a hero, the next action card they defend with this combat chain gets -1{d} until end of turn.
Your next Draconic attack this turn gets +2{p} and costs {r} less to play or activate.{br}While this is in your graveyard, at the start of your turn, you may banish 2 cards named Draco Fire from your graveyard. If you do, gain {r}.
**Legendary** _(You may only have 1 Stun Star in your deck.)_{br}**Action** -- {r}, {t}, destroy this when the combat chain closes: **Attack**. **Go again**{br}When this hits a hero, {t} them.
**Legendary** _(You may only have 1 Evasive Nageboshi in your deck.)_{br}**Action** -- {r}, {t}, destroy this when the combat chain closes: **Attack**. **Go again**{br}This can't be defended by equipment or reaction cards.
**Quickstrike** - If this has go again, it gets +1{p} and "When this attacks a hero, deal 1 arcane damage to them."{br}The first time this deals damage to a hero, they discard a card.
While this is attacking or on the stack, opponents can't play or activate instants.{br}**Instant** -- {r}, {t} your hero: This gets +1{p} and {p} damage can't be prevented this combat chain.
When this leaves the arena, you may banish another Lightning aura permanent you control with no holo counters, then return it to the arena with a holo counter.{br}**Ward 1** _(If you would be dealt damage, destroy this to prevent 1 of that damage.)_
When this hits, draw a card.{br}Whenever this fragments, you may put a Lightning instant card from your graveyard on top of your deck.{br}**Fragment** _(Whenever a card with 2 or more {d} defends this, this gets -2{p}.)_
**Betsy Specialization** _(You may only have this in your deck if your hero is Betsy.)_{br}**Action** -- {r}{r}{r}{r}, {t}: **Attack**{br}When this attacks, you may **wager** a Gold token with the defending hero. _(If this hits, you win. Otherwise, they win.)_
If you've been dealt arcane damage this turn, this gets +1{d}.{br}**Instant** -- {t} your hero, destroy this: Prevent the next 1 damage that would be dealt to you this turn.{br}**Temper** _(When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)_
**Action** -- {r}{r}, {t} this and your hero: The next attack action card you play this turn gets "When this attacks, deal 1 arcane damage to any opposing target. If damage is dealt this way, this gets +1{p}." **Go again**{br}**Arcane Barrier 1** _(If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)_
Omens of the Third Age Singles
Compendium of Rathe Singles
Super Slam Singles
Mastery Pack Guardian Singles
High Seas Singles
The Hunted Singles
Rosetta Singles
History Pack 1 (White Border)
Part the Mistveil Singles
Heavy Hitters Singles
Bright Lights Singles
Dusk Til Dawn Singles
Outsiders Singles
Dynasty Singles
Uprising Singles
Everfest Singles
Tales of Aria Singles
Monarch Singles
Crucible of War Singles
Arcane Rising Singles
Welcome to Rathe Singles
Promo Cards
Pre-Constructed Deck Singles
All Cards Collection
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