Run Through
Run Through
$6.95
Glistening Steelblade
Glistening Steelblade
$7.95
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Blossom of Spring
Blossom of Spring
Action -- Destroy this: Gain {r}. Go again
$0.95
Blood Scent
Blood Scent
Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.
$3.95
Bittering Thorns (Red)
Bittering Thorns (Red)
When this hits, your next attack this turn gets +1{p}. Go again
$0.95
Pouncing Paws
Pouncing Paws
Instant -- Destroy this: Create a Crouching Tiger in your banished zone. You may play it this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
$6.95
Mauling Qi (Red)
Mauling Qi (Red)
Combo - When this hits, if Crouching Tiger was the last attack this combat chain, deal 1 damage to each opposing hero.
$1.25
Cranial Crush
Cranial Crush
Crush - When this deals 4 or more damage to a hero, they can't draw cards during their next action phase.
$2.95
Civic Steps
Civic Steps
Whenever this defends, create a Quicken token under another hero's control. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
$14.95
Clearing Bellow
Clearing Bellow
$0.75
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Canopy Shelter
Canopy Shelter
When this defends, create a Might token.
$3.95
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Tiger Eye Reflex (Yellow)
Tiger Eye Reflex (Yellow)
Ambush (While this is in your arsenal, you may defend with it.) When this defends, create a Crouching Tiger in your banished zone. You may play it during your next turn.
$3.95
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Flourish (Yellow)
Flourish (Yellow)
The next time an attack would gain {p} this turn, instead it gains that much plus 3. Go again
$2.95
Crash Down (Red)
Crash Down (Red)
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +6{p}.
$0.75
Civic Peak
Civic Peak
Whenever this defends, another target hero draws a card. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
$8.95
Flourish (Blue)
Flourish (Blue)
The next time an attack would gain {p} this turn, instead it gains that much plus 2. Go again
$1.95
Salt the Wound (Yellow)
Salt the Wound (Yellow)
This gets +1{p} for each attack that has hit this combat chain.
$0.35
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Growl (Red)
Growl (Red)
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
$9.95