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Evo Atom Breaker (Marvel)
Evo Atom Breaker (Marvel) $21.95
If you have a base chest equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. Whenever you boost, you may destroy a card under this. If you do, gain {r}{r}.
Evo Energy Matrix
Evo Energy Matrix $2.95
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.) Your Teklo Blaster costs {r} less to activate for each opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Charging Rods
Evo Charging Rods from $0.15
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.) Once per Turn Instant -- Destroy a card under this: Create a Quicken token. Blade Break (When the combat chain closes, if this defended, destroy it.)
Vow of Vengeance
Vow of Vengeance from $0.15
Attack Reaction -- Destroy this: Mark target Arakni. Blade Break (When the combat chain closes, if this defended, destroy it.)
Red Alert Boots
Red Alert Boots from $0.15
If an attack reaction has been played or activated this chain link, this gets +1{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Path of Vengeance
Path of Vengeance from $0.15
Attack Reaction -- Destroy this: Target attack that is attacking Arakni gets go again. Blade Break (When the combat chain closes, if this defended, destroy it.)
Leap Frog Vocal Sac
Leap Frog Vocal Sac from $0.15
When an opponent plays or activates an attack reaction, you may add this to the active chain link as a defending card. Blade Break (When the combat chain closes, if this defended, destroy it.)
Hand of Vengeance
Hand of Vengeance from $0.15
Attack Reaction -- Destroy this: Target attack that is attacking Arakni gets +1{p}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Kiss of Death (Extended Art)
Kiss of Death (Extended Art) $79.95
Stealth When this hits a hero, they lose 1{g}.
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Arakni, Solitary Confinement (Marvel)
Arakni, Solitary Confinement (Marvel) $78.95
Your first attack with stealth each turn gets go again.
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Fang (Marvel)
Fang (Marvel) $24.95
Whenever you hit a marked hero, create a Fealty token. If you control 3 or more Fealty tokens, dagger attacks cost you {r} less to activate.
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Arakni, Web of Deceit (Marvel)
Arakni, Web of Deceit (Marvel) $37.95
Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again." At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos. (Your {g} doesn't change.)
Four Finger Gloves
Four Finger Gloves from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Bloodtorn Bodice
Bloodtorn Bodice from $0.10
Action -- Destroy this and an aura you control: Gain {r}. Go again
Aurora - Marvel - Alternate Art
Aurora - Marvel - Alternate Art $179.95
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn. Essence of Lightning (You may have Lightning cards in your deck.)
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