All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
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Evo Atom Breaker (Marvel)
$21.95
If you have a base chest equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage.
Whenever you boost, you may destroy a card under this. If you do, gain {r}{r}.

Evo Energy Matrix
$2.95
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.)
Your Teklo Blaster costs {r} less to activate for each opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Evo Charging Rods
from $0.15
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.)
Once per Turn Instant -- Destroy a card under this: Create a Quicken token.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Vow of Vengeance
from $0.15
Attack Reaction -- Destroy this: Mark target Arakni.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Red Alert Boots
from $0.15
If an attack reaction has been played or activated this chain link, this gets +1{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Path of Vengeance
from $0.15
Attack Reaction -- Destroy this: Target attack that is attacking Arakni gets go again.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Leap Frog Vocal Sac
from $0.15
When an opponent plays or activates an attack reaction, you may add this to the active chain link as a defending card.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Hand of Vengeance
from $0.15
Attack Reaction -- Destroy this: Target attack that is attacking Arakni gets +1{p}.
Blade Break (When the combat chain closes, if this defended, destroy it.)
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Arakni, Solitary Confinement (Marvel)
$78.95
Your first attack with stealth each turn gets go again.
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Fang (Marvel)
$24.95
Whenever you hit a marked hero, create a Fealty token.
If you control 3 or more Fealty tokens, dagger attacks cost you {r} less to activate.
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Arakni, Web of Deceit (Marvel)
$37.95
Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again."
At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos. (Your {g} doesn't change.)

Four Finger Gloves
from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.


Aurora - Marvel - Alternate Art
$179.95
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn.
Essence of Lightning (You may have Lightning cards in your deck.)