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Burn Up // Shock - (Promo)
Burn Up // Shock - (Promo) $6.95
The next time an attack you control hits a hero this turn, deal 4 arcane damage to them.Meld (You may play 1 or both halves of this card. Each costs 0.)
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Flittering Charge (Yellow) (Promo)
Flittering Charge (Yellow) (Promo) $0.55
If you've played an instant card this chain link, this gets Go again.
Electrostatic Discharge (Yellow) (Promo)
Electrostatic Discharge (Yellow) (Promo) $0.55
The next attack action card you play this turn with cost 1 or less gets +2.
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Sizzle (Red) (Promo)
Sizzle (Red) (Promo) $21.95
Your next Lightning or Elemental attack this turn gets +3[Power].
Arc Lightning (Promo)
Arc Lightning (Promo) $44.95
Aurora Specialization (You may only have this in your deck if your hero is Aurora.)Whenever you Go again this turn, deal 1 arcane damage to any target.
Weave Lightning (Blue) (Promo)
Weave Lightning (Blue) (Promo) $0.95
The next Lightning or Elemental attack action card you play this turn gains +1 [Power]. If it's fused, it gains go again. Go again
Weave Lightning (Yellow) (Promo)
Weave Lightning (Yellow) (Promo) $0.55
The next Lightning or Elemental attack action card you play this turn gains +2 [Power]. If it's fused, it gains go again. Go again
Electrify (Blue) (Promo)
Electrify (Blue) (Promo) $3.95
The next time an attack action card hits a hero this turn, it deals 1 damage to them. If Electrify is played from arsenal, draw a card. Go again
Lightning Press (Blue)
Lightning Press (Blue) $0.25
Target attack action card with cost 1 or less gets +1{p}. (You can play this after the opponent has decided how to defend.)
Fry (Yellow)
Fry (Yellow) $0.20
Go again
Lightning Surge (Red)
Lightning Surge (Red) $0.25
If this was played from arsenal, it gets go again.
Trip the Light Fantastic (Yellow)
Trip the Light Fantastic (Yellow) from $0.20
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Flittering Charge (Yellow)
Flittering Charge (Yellow) from $0.20
If you've played an instant card this chain link, this gets go again.
Flittering Charge (Blue)
Flittering Charge (Blue) from $0.25
If you've played an instant card this chain link, this gets go again.
Electrostatic Discharge (Blue)
Electrostatic Discharge (Blue) from $0.25
The next attack action card you play this turn with cost 1 or less gets +1{p}.
Aurora, Shooting Star (Promo)
Aurora, Shooting Star (Promo) $15.95
Once per Turn Instant -- [2 Resource]: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn.Essence of Lightning (You may have Lightning cards in your deck.) Essence of Lightning (You may have Lightning cards in your deck.)
Regrowth // Shock - (Promo)
Regrowth // Shock - (Promo) $19.95
Return an attack action card with cost less than X from your graveyard to your hand, where X is the total arcane damage you've dealt to opposing heroes this turn. Go againMeld (You may play 1 or both halves of this card. Each costs 0.)
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Flittering Charge (Blue) (Promo)
Flittering Charge (Blue) (Promo) $0.55
If you've played an instant card this chain link, this gets Go again.
Briar, Warden of Thorns (Errata Promo)
Briar, Warden of Thorns (Errata Promo) $99.95
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.) The first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token. The second time you play a 'non-attack' action card each turn, create an Embodiment of Lightning token.
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