All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

No Fear
from $1.75
As an additional cost to play this, banish any number of cards with 6 or more {p} from your hand. At the beginning of the end phase, return them to your hand.
The next time you would be dealt damage this turn, prevent X of that damage, where X is 2 plus the number of cards banished to play this.

Nasty Surprise
from $3.95
When an opponent's effect puts this into your graveyard from anywhere, create an Agility, Might, and Vigor token.


Figment of War // Bellona, Archangel of War
$10.95
Legendary (You may only have 1 Figment of War in your deck.)
When this enters the arena, create a Courage token.
//
Once per Turn Action -- {r}{r}: Attack
When Bellona attacks, you may banish a card from your hero's soul. If you do, put a +1{p} counter on each angel you control.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)

Chains of Mephetis
from $1.75
You may play this from your banished zone. If you do, it enters the arena with a doom counter.
At the start of your turn, destroy this unless you remove a doom counter from it.
If a hero would draw a card during an action phase, instead they banish the top card of their deck and may play it this turn.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Hyper Scrapper
from $3.75
As an additional cost to play this, banish X items from your graveyard.
When this attacks, it gets +X{p}. If 3 or more Hyper Drivers were banished to play this, gain {r}{r}{r} {r}{r}{r} and this gets go again.

Jagged Edge
from $2.95
Target weapon attack gets +3{p} and "Damage this would deal can't be prevented."

Blood Runs Deep
from $1.95
This costs {r} less to play for each Draconic chain link you control.
When this attacks a hero, each dagger you control deals 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the daggers.
Go again

Snuff Out
from $2.25
When this hits a hero, you may destroy an aura you control. If you do, they discard a card.

Longdraw Half-Glove
from $1.75
Instant -- Destroy this, put 2 cards from your hand and/or arsenal on the bottom of your deck: Your next arrow attack this turn gets +4{p}.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Bet Big
from $1.75
Betsy Specialization (You may only have this in your deck if your hero is Betsy.)
When this attacks a hero, you may wager a Gold, Might, and Vigor token with them. (When this chain link resolves, if this hit, you create a Gold, Might, and Vigor token, otherwise they create one of each.)

Anthem of Spring
from $0.65
Briar Specialization (You may only have this in your deck if your hero is Briar.)
The next attack action card you play this turn gets +1{p}. Go again
Unity - When this defends together with a card from hand, create an Embodiment of Earth token under any number of heroes' control.