All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
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The Grain that Tips the Scale // Inner Chi (Marvel)
$31.95
Legendary (You may only have 1 The Grain that Tips the Scale in a constructed deck.)
Target attack gets +1{p}.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Stir the Pot // Inner Chi (Marvel)
$52.95
Legendary (You may only have 1 Stir the Pot in a constructed deck.)
Shuffle.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)

Preserve Tradition // Inner Chi (Marvel)
$38.95
Legendary (You may only have 1 Preserve Tradition in a constructed deck.)
Put target action card from your graveyard on the bottom of your deck.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)

A Drop in the Ocean // Inner Chi (Marvel)
$27.95
Legendary (You may only have 1 A Drop in the Ocean in a constructed deck.)
Target attack gets -1{p}.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Sacred Art: Undercurrent Desires // Inner Chi (Marvel)
$49.95
Legendary (You may only have 1 Sacred Art: Undercurrent Desires in a constructed deck.)
If you've played another blue card this turn, choose 3. Otherwise, choose 1;
Create a Fang Strike and Slither in your hand.
Banish up to 2 cards in an opposing hero's graveyard.
Transcend
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Figment of Tenacity // Metis, Archangel of Tenacity (Marvel)
$54.95
Legendary (You may only have 1 Figment of Tenacity in your deck.)
When this enters the arena, your next attack this turn gets dominate.
//
Once per Turn Action -- {r}{r}: Attack
When Metis attacks, you may banish a card from your hero's soul. If you do, your attacks this turn get dominate.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)


Figment of Erudition // Suraya, Archangel of Erudition (Marvel)
$95.95
Legendary (You may only have 1 Figment of Erudition in your deck.)
When this enters the arena, create a Ponder token.
//
Once per Turn Action -- {r}{r}: Attack
When Suraya attacks, you may banish a card from your hero's soul. If you do, draw 2 cards.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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Arakni, Funnel Web (Marvel)
$41.95
Once per Turn Attack Reaction -- Discard an Assassin card: Target Assassin attack gets +3{p}. If it has stealth, it gets "When this hits a hero, banish a card in their arsenal."
At the beginning of your end phase, return to the brood. (Revert to your base hero.)

Sigil of Lightning - Marvel
from $71.95
At the beginning of your action phase, destroy this.
When this leaves the arena, create an Embodiment of Lightning token.
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Sigil of Forethought - Marvel
$22.95
At the beginning of your action phase, destroy this.
When this leaves the arena, create a Ponder token.
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Aurora, Shooting Star - Marvel
$169.95
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn.
Essence of Lightning (You may have Lightning cards in your deck.)

Rising Sun, Setting Moon // Inner Chi (Marvel)
$82.95
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.)
Draw a card, then put a card from your hand on the bottom of your deck.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)

Path Well Traveled // Inner Chi (Marvel)
$41.95
Legendary (You may only have 1 Path Well Traveled in a constructed deck.)
Target attack gets go again.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Nuu (Marvel)
$38.95
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this."
Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.

Nasreth, the Soul Harrower (Marvel)
$47.95
(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 {g}. At end of turn, allies life totals are reset.)
Once per Turn Action -- 0: Attack
When Nasreth hits a hero, banish a card from their soul. If a Light card is banished this way, gain 1{g}.
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Figment of Protection // Aegis, Archangel of Protection (Marvel)
$128.95
Legendary (You may only have 1 Figment of Protection in your deck.)
When this enters the arena, create a Spectral Shield token.
//
Once per Turn Action -- {r}{r}: Attack
When Aegis attacks, you may banish a card from your hero's soul. If you do, create 2 Spectral Shield tokens.
Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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Arakni, Trap-Door (Marvel)
$39.95
When you become this, you may search your deck for a card, banish it face-down, then shuffle. If it's a trap, you may play it until the start of your next turn.
At the beginning of your end phase, return to the brood. (Revert to your base hero.)
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Arakni, Tarantula (Marvel)
$34.95
Whenever a dagger you own hits a hero, they lose 1{g}.
Once per Turn Attack Reaction -- Discard an Assassin card: Target dagger attack gets +3{p}.
At the beginning of your end phase, return to the brood. (Revert to your base hero.)