Cloud Skiff (GEM Pack 2)
Cloud Skiff (GEM Pack 2) from $0.75
Once per Turn Instant — Tap a cog you control: This gets +1 or go again.
Rust Belt
Rust Belt $0.20
Instant -- {t} a cog you control, destroy this: Gain {r}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Cloud City Steamboat (Blue)
Cloud City Steamboat (Blue) from $0.25
When this hits a hero, you may {t} a cog you control. If you do, put a steam counter on a cog you control. Twice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Scarf for a Scarf (Promo)
Scarf for a Scarf (Promo) $37.95
When this attacks a hero, exchange a head equipment permanent with them. If you do, this gets go again.
Evo Tekloscope
Evo Tekloscope $0.25
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Your Teklo Blaster attacks can target any opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Gas Up (Blue) (Promo)
Gas Up (Blue) (Promo) $0.55
The next attack you boost this turn gets +2{p}. You may put a Hyper Driver from your banished zone into the arena. Go again
Liquid-Cooled Mayhem (Yellow) (Promo)
Liquid-Cooled Mayhem (Yellow) (Promo) $0.55
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Liquid-Cooled Mayhem (Red) (Promo)
Liquid-Cooled Mayhem (Red) (Promo) $0.95
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Heavy Artillery (Blue) (Promo)
Heavy Artillery (Blue) (Promo) $0.55
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
Symbiosis Shot (Promo)
Symbiosis Shot (Promo) $3.95
Dash Specialization (You may only have this in your deck if your hero is Dash.) Action -- Remove a steam counter from this: Attack Whenever a Mechanologist item enters the arena under your control, if this has fewer than 6 steam counters, you may put a steam counter on this.
Teklo Leveler (Promo)
Teklo Leveler (Promo) $4.95
If you have 1 or more Evos equipped, this gets "Once per Turn Action -- {r}{r}{r}: Attack," 2 or more, this costs {r}{r} less to activate, 3 or more, this gets go again, 4 or more, this gets +1{p}.
Teklo Base Arms (Promo)
Teklo Base Arms (Promo) $0.55
Blade Break (When the combat chain closes, if this defended, destroy it.)
Maxx Nitro (Promo)
Maxx Nitro (Promo) from $0.55
Once per Turn Action -- {r}{r}: Create a Hyper Driver token with 2 steam counters. Activate this ability only if you've boosted this turn. Hyper Drivers you control get crank.
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Evo Circuit Breaker (Marvel)
Evo Circuit Breaker (Marvel) $27.95
If you have a base head equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. Whenever you boost, you may destroy a card under this. If you do, shuffle 2 attack action cards from your banished zone into your deck.
Zero to Fifty (Yellow)
Zero to Fifty (Yellow) from $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Zero to Fifty (Blue)
Zero to Fifty (Blue) from $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Teklo Base Head
Teklo Base Head $0.20
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Base Arms
Teklo Base Arms $0.20
Blade Break (When the combat chain closes, if this defended, destroy it.)
Spring a Leak (Yellow)
Spring a Leak (Yellow) from $0.20
Boost When this hits a hero, remove all steam counters from an equipment, item, or weapon they control.
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