All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Evo Beta Base Arms
$0.25
If you have a base arms equipped, **transform** it into this, then equip this.Evo arms cost you {r} less to play.**Battleworn**
Cogwerx Base Arms
from $0.20
When this is equipped, put a steam counter on it.
Once per turn Instant -- {r}, remove a steam counter from this: Your next Mechanologist attack this turn gets +1{p}. Activate this ability only if you've boosted this turn.
System Failure
from $0.25
Remove all steam counters from target equipment, item, or weapon. If 2 or more steam counters are removed this way, deal 2 damage to its controller.
Scrap Compactor (Blue)
from $0.25
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, you may play your next Evo this turn as though it were an instant.
Polarity Reversal Script
from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
Action cards get -1{d} while defending your Mechanologist attack action cards.
Adaptive Alpha Mold
from $5.95
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.)
Action -- 0: Equip this to another equipment zone.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Liquid-Cooled Mayhem (Blue)
from $0.25
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Skywarden no.161803
$0.25
**Galvanize** - When this defends, you may destroy an item you control. If you do, this gets +1{d}. If a Golden Cog is destroyed this way, create a Gold token.
Synapse Sparkcap
$1.95
**Action** - {t}, banish an Evo from your hand: Create a Ponder token.**Battleworn**
Evo Sentry Base Head
from $0.25
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.)
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Sentry Base Arms
from $0.25
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.)
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)