Shield Beater
Shield Beater $2.75
**Action** - {r}{r}{r}{r}, {t}: **Attack**Cards you own named Visit Anvilheim get **go again**.
Savage Claw
Savage Claw $0.75
**Action** - {r}{r}, {t}: **Attack**If a card with 6 or more {p} was pitched to attack with this, the attack gets +1{p}.
Farflight Longbow
Farflight Longbow $0.35
Instant [1 - Resource], TAP: Put an arrow from your hand face-up into your arsenal.Your arrow attacks may target any opposing hero or ally.
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Sledge of Anvilheim (1st Ed) - Cold Foil
Sledge of Anvilheim (1st Ed) - Cold Foil $159.95
Action - [4 Resource]: Attack
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Talishar, the Lost Prince (1st Ed) - Cold Foil
Talishar, the Lost Prince (1st Ed) - Cold Foil $89.95
Once per Turn Action - [2 Resource], put a rust counter on Talishar, the Lost Prince: Attack At the beginning of your end phase, if Talishar, the Lost Prince has 3 or more rust counters on it, destroy it.
Plasma Barrel Shot (1st Ed) - Cold Foil
Plasma Barrel Shot (1st Ed) - Cold Foil $21.95
Once per Turn Action - Remove a steam counter from Plasma Barrel Shot: Attack Action - [2 Resource]: If there are no steam counters on Plasma Barrel Shot, put a steam counter on it. Go again Plasma Barrel Shot [Power] is equal to 1 plus the number of times you have boosted this combat chain.
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Harmonized Kodachi Right (1st Ed) - Cold Foil
Harmonized Kodachi Right (1st Ed) - Cold Foil $74.95
Once per Turn Action - [1 Resource]: Attack If you have a card in your pitch zone with cost 0, Harmonized Kodachi has go again.
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Cintari Saber Left (1st Ed) - Cold Foil
Cintari Saber Left (1st Ed) - Cold Foil $119.95
Once per Turn Action - [1 Resource]: Attack If Cintari Saber is defended by an attack action card, it gains +1 [Power] until end of turn.
Zephyr Needle Right (1st Ed) - Cold Foil
Zephyr Needle Right (1st Ed) - Cold Foil $42.95
Once per Turn Action - [1 Resource]: Attack. Go again If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.
Zephyr Needle Left (1st Ed) - Cold Foil
Zephyr Needle Left (1st Ed) - Cold Foil $39.95
Once per Turn Action - [1 Resource]: Attack. Go again If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.
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Reaping Blade (1st Ed) - Cold Foil
Reaping Blade (1st Ed) - Cold Foil $59.95
Once per Turn Action - [1 Resource]: Attack If a hero has more [Life] than any other hero, they can't gain [Life].
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Mandible Claw Right (1st Ed) - Cold Foil
Mandible Claw Right (1st Ed) - Cold Foil $64.95
Once per Turn Action - [2 Resource]: Attack If you have discarded a card with 6 or more [Power] this turn, Mandible Claw gains go again.
Mandible Claw Left (1st Ed) - Cold Foil
Mandible Claw Left (1st Ed) - Cold Foil $104.95
Once per Turn Action - [2 Resource]: Attack If you have discarded a card with 6 or more [Power] this turn, Mandible Claw gains go again.
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Edge of Autumn (1st Ed) - Cold Foil
Edge of Autumn (1st Ed) - Cold Foil $74.95
Once per Turn Action - [1 Resource]: Attack. Go again
Cintari Saber Right (1st Ed) - Cold Foil
Cintari Saber Right (1st Ed) - Cold Foil $109.95
Once per Turn Action - [1 Resource]: Attack If Cintari Saber is defended by an attack action card, it gains +1 [Power] until end of turn.
Aether Conduit (1st Ed) - Cold Foil
Aether Conduit (1st Ed) - Cold Foil $24.95
Once per Turn Action - [2 Resource]: Deal 2 arcane damage to target hero.
Red Liner (1st Ed) - Cold Foil
Red Liner (1st Ed) - Cold Foil $24.95
Once per Turn Action - 0: If you have no cards in your arsenal, put an arrow card from your hand face up into your arsenal. Go again
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