Crazy Brew
Crazy Brew from $0.25
Action - Destroy Crazy Brew: Roll a 6 sided die. On; 1-2 - Lose 2 [Life]. Go again 3-4 - Gain 2 [Life]. Go again 5-6 - Gain [2 Resource], gain 2 action points, and your next attack this turn gains +2 [Power].
The Golden Son
The Golden Son from $2.95
Victor Specialization (You may only have this in your deck if your hero is Victor.) As an additional cost to play this, you may destroy a Gold you control. If you do, this gets +3{p} and overpower. When you win a clash revealing this, create a Gold token.
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Infiltrate
Infiltrate from $3.95
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Persuasive Prognosis
Persuasive Prognosis from $29.95
Stealth When this hits a hero, banish the top card of their deck. Then look at their hand and banish a card with the same color as the banished card. Whenever this banishes an action card, gain 1{g}.
Trounce
Trounce from $1.95
When this defends, clash with the attacking hero. Put the revealed cards on the bottom of their owner's deck, then clash again. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.) If a hero wins both clashes, they create a Gold, Might, and Vigor token.
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