Seeds of Tomorrow
Seeds of Tomorrow
As an additional cost to play this, put a card from your arsenal on the bottom of your deck. Prevent the next 5 damage that would be dealt to you this turn.
$2.95
Commanding Performance
Commanding Performance
Your next Warrior attack this turn gets +3{p}. Until end of turn, your Warrior attacks get "When this is defended by 1 or more attack action cards, destroy a card in the defending hero's arsenal." Go again
$3.95
Tectonic Plating
Tectonic Plating
$11.95
Deep Blue
Deep Blue
All Regular Tales of Aria cards will be a mix of 1st edition and Unlimited.
$0.20
Frost Fang - Red
Frost Fang - Red
All Regular Tales of Aria cards will be a mix of 1st edition and Unlimited.
$1.25
Evergreen - Red
Evergreen - Red
All Regular Tales of Aria cards will be a mix of 1st edition and Unlimited.
$0.35
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Under the Trap-Door
Under the Trap-Door
Stealth Instant -- Discard this: Banish target trap from your graveyard. If you do, you may play it this turn and if it would be put into the graveyard this turn, instead banish it.
$10.95
Sharpened Senses
Sharpened Senses
Go again Your weapon attacks get +1{p}. If their {p} is greater than twice their base, they get go again. At the beginning of your end phase, destroy this.
$3.95
Widow Back Abdomen
Widow Back Abdomen
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
$2.75
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Truce
Truce
When this enters the arena, choose an opponent. At the beginning of their end phase, destroy this and you each gain 3{g}. When you or a card you control is the target of an attack they control, destroy this and draw a card.
$5.95