Heart-throb
Heart-throb
Action -- Destroy this: Each hero creates a Vigor token. Go again
$0.25
Nom de Plume
Nom de Plume
Action -- Destroy this: Each hero draws a card. Go again
$0.25
Lay Down the Law (Red)
Lay Down the Law (Red)
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.
$0.20
Hammer of Havenhold
Hammer of Havenhold
Once per Turn Action -- {r}{r}{r}: Attack If you have a Chivarly in your pitch zone, this gets +1{p}.
$0.35
Firewall (Blue)
Firewall (Blue)
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
$0.20
Firewall (Yellow)
Firewall (Yellow)
When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.
$0.20
Over Loop (Red)
Over Loop (Red)
Boost When this hits, put it on the bottom of its owner's deck.
$0.25
Monstrous Viel (Promo)
Monstrous Viel (Promo)
Rhinar Specialization (You may only have this in your deck if your hero is Rhinar.) Action -- Destroy this: Draw a card then discard a random card. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
$1.95
Clearing Below (Promo)
Clearing Below (Promo)
Intimidate (Target hero banishes face down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.) Go again
$0.95
Reduce to Runechant (Blue) (Promo)
Reduce to Runechant (Blue) (Promo)
Reduce to Runechant costs [1 Resource] less to play for each Runechant you control. Create a Runechant token. (It's an aura with "When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.")
$19.95
Sic 'Em Shot (Blue) (Promo)
Sic 'Em Shot (Blue) (Promo)
(Arrows can only be played from arsenal and only if you control a bow.) Go again
$5.95
Sic 'Em Shot (Yellow) (Promo)
Sic 'Em Shot (Yellow) (Promo)
(Arrows can only be played from arsenal and only if you control a bow.) Go again
$4.75
Ironsong Response (Yellow) (Promo)
Ironsong Response (Yellow) (Promo)
Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +2 [Power].
$4.95
Whelming Gustwave (Red) (Promo)
Whelming Gustwave (Red) (Promo)
Combo - If Surging Strike was the last attack this combat chain, Whelming Gustwave gains +1 [Power], go again, and "If this hits, draw a card."
$0.95
Blessing of Deliverance (Blue) (Promo)
Blessing of Deliverance (Blue) (Promo)
Go again When Blessing of Deliverance enters the arena, if you have a card with cost 3 or greater in your pitch zone, draw a card At the beginning of your action phase, destroy Blessing of Deliverance then reveal the top card of your deck. Gain 1 [Life] for each card with cost 3 or greater revealed this way.
$3.95
Head Jab (Blue) (Promo)
Head Jab (Blue) (Promo)
Go again
$12.95
Head Jab (Red) (Promo)
Head Jab (Red) (Promo)
Go again
$16.95
Enigma, Ledger of Ancestry (Promo)
Enigma, Ledger of Ancestry (Promo)
Your first Spectral Shield attack each turn costs {r} less to activate. Once per Turn Instant -- {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.
$12.95
Lady Barthimont (Promo)
Lady Barthimont (Promo)
Mentor (You may only have Barthimont in your deck if your hero is young.) At the start of your turn, if Barthimont is face down in your arsenal, you may turn her face up. Whenever you play an attack action card, banish the top card of your deck. If the banished card has 6 or more [Power], the attack gains dominate and put a lesson counter on Barthimont. Then if there are 2 or more lesson counters on Barthimont, banish her, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.
$4.95