Command and Conquer Command and Conquer
Command and Conquer from $49.95
Defense reactions can't be played to Command and Conquers chain link. If Command and Conquer hits a hero, destroy all cards in their arsenal.
Three of a Kind
Three of a Kind from $5.95
Draw 3 cards. Until end of turn, you may only play cards from arsenal. Go again
Sonic Boom
Sonic Boom from $1.95
Deal 3 arcane damage to target opposing hero. If Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non-attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant and it costs X resource points less to play, where X is the damage dealt by Sonic Boom.
Sold out
Ice Quake - Red
Ice Quake - Red from $0.65
Malefic Incantation (Red)
Malefic Incantation (Red) from $2.75
Go again This enters the arena with 3 verse counters. When it has none, destroy it. Once per turn, when you play an attack action card, remove a verse counter from this. If you do, create a Runechant token.
Invoke Azvolai Invoke Azvolai
Invoke Azvolai $0.55
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