Art of War
Art of War from $3.95
Choose 2; - Attack action cards you control gain +1 [Power] and +1 [Defense] this turn. - The next attack action card you play this turn, gains go again. - Until end of turn, you may defend with attack action cards from arsenal. - You may banish an attack action card from your hand. If you do, draw 2 cards.
Malefic Incantation (Red)
Malefic Incantation (Red) from $2.75
Go again This enters the arena with 3 verse counters. When it has none, destroy it. Once per turn, when you play an attack action card, remove a verse counter from this. If you do, create a Runechant token.
Hurricane Technique
Hurricane Technique from $0.25
Combo - If Rising Knee Thrust was the last attack this combat chain, Hurricane Technique gains +1 [Power], go again, and "If Hurricane Technique hits, put it into your hand."     
Invoke Yendurai Invoke Yendurai
Invoke Yendurai $0.35
Blade Beckoner Boots
Blade Beckoner Boots from $6.95
This gets +1{d} while defending a weapon attack. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
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Miraging Metamorph
Miraging Metamorph from $14.95
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Phantasmaclasm
Phantasmaclasm from $2.95
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