Products




Arcanite Fortress
$24.95
This card's {d} is equal to the number of equipment you control with Arcanite in their name.
Spellvoid X, where X is the number of equipment you control with Arcanite in their name.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)

Arcanite Fortress - Extended Art Cold Foil
from $67.95
This card's {d} is equal to the number of equipment you control with Arcanite in their name.
Spellvoid X, where X is the number of equipment you control with Arcanite in their name.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)

Arcanite Skullcap
$29.95
If you have less [Life] than your opponent, Arcanite Skullcap gains +1 [Defense] and Arcane Barrier 3. (If your hero would be dealt arcane damage, you may pay [3 Resource] instead. If you do, prevent 3 arcane damage that source would deal.)
Battleworn (If you defend with Arcanite Skullcap, put a -1 [Defense] counter on it when the combat chain closes.)

Arknight Ascendancy
from $0.65
Viserai Specialization (You may only have Arknight Ascendency in your deck if your hero is Viserai.)
Arknight Ascendency costs [1 Resource] less to play for each Runechant you control.
If Arknight Ascendency hits, create X Runechant tokens, where X is the damage dealt by Arknight Ascendency.
Dominate

Arknight Ascendancy
$0.75
Viserai Specialization (You may only have Arknight Ascendency in your deck if your hero is Viserai.)
Arknight Ascendency costs {r} less to play for each Runechant you control.
If Arknight Ascendency hits, create X Runechant tokens, where X is the damage dealt by Arknight Ascendency.
Dominate

Arknight Shard (1st Ed) - Cold Foil
$2,199.95
Legendary Viserai Specialization (You may only have 1 Arknight Shard in your deck, and only if your hero is Viserai.)When you pitch Arknight Shard, create a Runechant token.
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Armory Deck Origins: Jarl Vetreidi
$90.00
A chill fills the air as the northern winds exhale from Isenloft once more. The Ollin are awakening, their icy slumber shattered by a tremor in the flow not felt since the age of the Old Ones.Long ago, the Ollin stood firm against the horrors that fed upon Rathe. Yet among them, one was feared as much as the foes they fought together— Jarl Vetreidi.Origins marks a new premium chapter in the hugely popular Armory Deck series, introducing a brand-new hero. Or, in the case of Jarl, transforming one of the most anticipated characters from Flesh and Blood lore into a playable hero!Armory Deck: Jarl packs immense value with the debut of 10 new card designs, including 23 Majestics and an all-new Legendary equipment piece!